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Re: x86 Exceptions vs normal interrupts error code?

in PC Emulation
How does software detect if it needs to pop an error code(used in some exceptions) from the stack(vs normal INT instruction)> Why do you need to worry about this, do you have some example situation where this is necessary? Because otherwise the software writer knows what the software currently …

Re: Don't you love it when the manual is wrong?

in Milliways
Actually what manual says is that max vertical rate is 140Hz and max horizontal rate is 96 kHz. So it just can't go over 85Hz at 1280x1024, and over 75 Hz at 1600x1200 resolution, because that would go over the 96 kHz hfreq limit. Therefore, 1024x768 @ 100 Hz (81kHz hfreq, 113 MHz pixel clock) is …

Re: Aztech Sound Galaxy Basic/Pro 16 - what are the two green wires between the codec chip and the mixer chip?

Could a bad capacitor lead to "filtered" output? If so, which one(s) could most likely be the culprits? It could, but it's just more likely it just has less treble by design, because of the mixer chip settings or component values in the audio paths. If there's no data on the mixer chip, we can't …

Re: Aztech Sound Galaxy Basic/Pro 16 - what are the two green wires between the codec chip and the mixer chip?

Nothing regarding filtering. It looks like those are read strobe (RDn) and chip select (CSn) pins, but frankly the picture is not so good as it looks like the other green wire is not directly connected to AD chip. So perhaps they had CS and RD accidentally swapped so they had to mod it, and either …

Re: I've an idea: Let's get some game development going

in Milliways
Those older racing games may have large areas of single color. Those areas can be written quite fast, 8 same-coloured pixels in a single byte write in 16-color mode. There are few different write modes in EGA/VGA cards and one would choose the write mode based on what would be the fastest way to …

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