VOGONS

Common searches


Search results

Display options

Re: Hard disk hassles

in PC Emulation
Power supply? Sounds like an interesting idea. The other thing I might double check is the position of the master/slave jumper. If you're putting the drive on its own IDE channel, the jumper position may be different.

Re: Getting Dark Forces to run on XP

in PC Emulation
Then I hope you're prepared to learn, because Macintosh emulation is fairly complex and difficult. http://www.emaculation.com/articles/intro.html Or you can just go back to eBay and buy a proper DOS version that will actually work with your computer. This will likely be far, far easier for you.

Re: Getting Dark Forces to run on XP

in PC Emulation
Actually, the Win32 port of Basilisk II has seen a fair bit of activity lately. New snapshots are available at http://www.gibix.net/dokuwiki/en:projects:basilisk2 . Basilsik II will run the 68k version of Mac OS 8.1, and Pear PC will run some versions of Mac OS X. Mac OS 8.5 - 9.0.4 can be run with …

Learning Disassemblers?

in DOS
How difficult is it to learn the usage of disassemblers and debuggers for the purpose of getting older games to run? Are there any recommended tutorials? I assume that the debug version of DOSBox is sufficient for most purposes, or is there a better debugger out there?

Re: Knight Force (Disk x Not Active?)

...Then again, maybe not. I just tried mucking about with some single-floppy configurations in Bochs and didn't get anywhere either. I guess this probably is some sort of copy protection scheme, and the Windows 2000 command prompt just doesn't support whatever method it's trying to use to read the …

Re: Knight Force (Disk x Not Active?)

I guess I forgot to mention that mounting an image as B in DOSBox doesn't change anything. If I try to run the game under Windows 98 (from the hard drive, with floppy in drive A, from MS-DOS Prompt or in MS-DOS mode), I can get err#2-0200. If I try that with a Zip disk inserted (my Zip drive is …

Re: Knight Force (Disk x Not Active?)

At the Windows 2000 command prompt, running Knight.exe from my hard drive causes it to access the floppy drive. After a few moments the command prompt just comes up again, though, without any "Invalid Disk" message. Same thing happens when I run knight.exe from the floppy. In DOSBox, if I mount the …

Re: Knight Force (Disk x Not Active?)

I tried copying the files to a real floppy and then mounting the floppy in DOSBox (with -t floppy), but that didn't make any difference. Anyway, I just tried mounting an image of that floppy (made with Rawrite) using imgmount. This is what I get in the debug window: 1992876: FILES:file open command …

CGA Composite Mode under DOSBOX (Commited r3804)

Moderator note: See the following post in this thread for info on recent composite CGA enhancements that have been committed to the DOSBox SVN: http://www.vogons.org/viewtopic.php?p=284452&highlight=#284452 -- HunterZ The Mobygames screenshots for Fooblitzky indicate that it can run in CGA …

Knight Force (Disk x Not Active?)

Attempting to run Knight Force under DOSBox 0.65 results in the following error: INVALID DISK ! #err#1-FF01 I thought I'd use the debug version to see what might be going on; the only lines are 1334930: EXEC:Parsing command line: c: 1359066: EXEC:Parsing command line: knight 1359069: EXEC:Execute …

Re: Getting my AWE64 working in pure DOS mode

in DOS
I think DOS 6.22 might have trouble recognizing partitions (even FAT16 partitions) located on today's gigantic hard drives. If the partition is properly formatted in fat16 and is a primary partition, dos 6.22 will install hassle free. You should know that a fat16 partition can be as large as 2Gb so …

Track file accesses in DOSBox

I've always liked Filemon from http://www.sysinternals.com when it comes to diagnosing problems with troublesome Windows programs - it can show exactly what files any Windows program is trying to access. Obviously DOS is very different, but can something similar be done with DOSBox? Is this sort of …

Page 406 of 408