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Re: Duke Nukem 2 Joystick problem

That's what I thought. Anyway I got the darn thing to complie and guess what the joystick works now. Your right about MigGW/MSYS it is not entirely clear what you need to do to get it to work right. I got SDL set up now but there is still some question about SDL_sound. I grabbed the source and built …

Re: Duke Nukem 2 Joystick problem

I tired it with a precompiled CVS version with the same effect. This was complied on 06/23/05. Its in Korean as far as the text and stuff goes. I notice in the readme that you can't complie with VC++ 6.0. What compliers for Win XP does work? Can you complie under Linux and and build an exe for …

Re: Duke Nukem 2 Joystick problem

Not yet I did look into that a little but I don't really know much about the CVS system. I will check and see if I can figure out how it works. I did download some precomplied stuff but was not sure about it. I will give it a try with the precompiled stuff and see if I can figure out how to use CVS …

Duke Nukem 2 Joystick problem

When I try to use the joystick in Duke Nukem 2 the fire key or joykey 1 pauses the game. This does not happen on joykey 2. P is the pause key in the game. This is with the DosBox-0.63. Win XP PRO Asus A7N8X motherboard 1 gig ram on board soundstorm audio Saitek EVO joystick It does not happen in any …

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