Re: Threads in Picture (nVidia)
Posted on 2003-07-13, 08:33
That used to happen all that time because of a bug in Glidos, but I fixed that and I don't know why that setting should break it. When the process of texturing runs off the end of a texture there's two ways out: either go back to the beggining of the texture and repeat the whole thing again, or take …