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Re: How good is Glidos?

Unno wrote: Sorry, it didn't work. Unno That's worrying. I'm not so sure I can fix it at all. Can you try setting windowed mode in Glidos and verify that the .ini file setting overrides it?

Re: v 1.19 bug?!?

Please elaborate on said mipmapping problem. People have been saying that since v1.19 enabling mipmapping in TR1's menu slows everything down. It doesn't matter because the internal mipmapping setting has no effect on graphics quality, so it is fine to turn it off (provided someone tells you that's …

Re: How good is Glidos?

You could try editing the file OpenGlid.ini in the Glidos folder and change the value of InitialiseFullscreen from 0 to 1. You won't be able to get windowed mode at all like that, but it might sort out the task bar. Please let me know if this works.

Re: Bilinearly interpolating blood

I tested v0.08 full release of openglide, all it did for me was make performance suffer Compared with which other version(s), and in which games? This is exactly the sort of thing Fabio needs to know about. It is also well worth checking by going back to the old version. Sometimes you can get a …

Re: How good is Glidos?

Another question. Is my task bar visible for just because Glidos's not registered? Unno That is a bug of some sort. It affects some people and not others. I get that happen sometimes under Windows 98, and never under Windows 2000 or XP. You can take the mouse pointer to the bottom of the screen, …

Re: Version 0.08 Final Released

Only interested in X, only interested in Y, that sounds like me. I must admit I like to work on one game at a time, otherwise I end up with a load of half working games and nothing finished. Hmmm, hope its not me that's upset you Craig. Please don't think I don't appreciate all the help you've given …

Re: Tomb Raider 3dfx demo

At least for now. I hope we (uh, Paul) can figure out a way to dynamically patch the statically linked binaries in the future - but I'd wait until at the very least OpenGlide is pretty solid and, as a benchmark, Glide3 support has started. But it may never happen, either. It all depends. Yeh, …

Re: TR1 glitches

Yeh, that might help. And shouldn't hit performance. It might cause the graphics card to drop back to a 16bit depth buffer, which could make Lara's shadow and dead bats flash.

Re: TR1 running too slow

Oh come on Paul, you're going to tell me you haven't experienced "Twilight Zone" issues on PC's? Yeh, you're right. Making sense is the rare case. When I hit a "brick wall", I start by disabling all kinds of things at random. Sometimes the answer simply won't make since. I still remember this poor …

Re: Tomb Raider 3dfx demo

Stupid me! The demo isn't going to work. There are two types of 3dfx DOS games. Some use the Glide2x.ovl dynamic link library and some are staically linked. Tomb Raider has been patched for 3dfx in both ways, so you can find two different versions of the 3dfx tomb.exe file. The demo exists only in …

Re: Tomb Raider 3dfx demo

Tried all, no more luck. You can download the Tomb Raider 3dfx demo here : http://www.3dgamers.com/dl/games/tombraider/tomb3dem.zip.html I'll give it a try. Anyway, I am going to buy a new computer this week (P4-2.53, 512Mb, GF4Ti4200) hopefully all will work this time. Well you wont have a problem …

Re: Pod...

Finally, I also tried running updatePOD21_3dfx.exe patch over it and added OpenGlide, and to be sure it would start up (making the whole CD swapping mess unnecessary) but it would just sit there with a greenish screen that went darker and brighter every now and then, but I could hear game sound …

Re: Pod...

Unregistered wrote: Damn, doublepost. To redeem myself, here are some screenshots. Hope this works. Amazing! A lot of games look like this first go in Glidos. There might not be much work left in getting it working.

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