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Re: Carmageddon psVoodoo (Direct3D) errors

Getting somewhere with VDos32. I now have it playing the FMVs and getting as far as showing the first ingame view, looking down on the starting line, but then it send a glide command to Glidos that causes an error. Not sure how hard that will be to sort out, but it's a start.

Alternative Carmageddon 3dfx patch

Anyone have the Carmageddon 3dfx patch that installs CARMAV.EXE. The one I put up at http://download.glidos.net installs VOODO2C.EXE, and isn't the one I originally set up Glidos to support. I'm messing aroung trying to get VDos32 to support the game, so it would be handy to have both patches.

Re: Carmageddon psVoodoo (Direct3D) errors

Sorry, I'm having no luck with Carmageddon what so ever. It wont run at all on my main computer. On my previous computer, it runs but asks for the CD even when it is present. I can see that the Direct3D option in Glidos might run into problems because Carmageddon uses direct rendering to the front …

Re: Glidos ID Changes every time I start computer.

Similar problems have been fixed in the past, so make sure you are using v1.41. If you already are running that version then post the results from running MIBTest.exe, which you can get from this post . Run it twice, with a reboot in between and post both sets of results. And you'll need more …

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