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Re: Atlantis: The Lost Tales

There is a utility by ripsaw8080 that fixes the mouse issue in DOS (and DOSbox): http://www.vogons.org/viewtopic.php?p=155723&sid=c5b1136eac2cd6bc0a3136785d1951fd#p155723 I use ATLCUT 11 if you're wondering. The cause is apparently the game being badly programmed in this particular and using two …

Re: DOSbox-X Windows major problem - Please help!!!

BTW, i never tried this, but in the interests of 'light' or at least consistent, config file based game package emulation, it might be good to investigate ReactOS running on dosbox, like dosbox runs windows 3.11 or 95, so it might run a more modern 'api reimplementation' of windows. This has …

Re: DOSbox-X Windows major problem - Please help!!!

Forget about getting a solution to dosbox-x problems here, all you'll get is snark from passive agressive disdain of people trying to use dosbox running windows and expecting 'direct' hardware access and 'have you tried qemu/boschs/virtual box'. Really, your best chance is a bug report on the dosbox …

Re: Patch for pixel-perfect scaling

I don't really dislike column black borders, but i really dislike the bottom and top ones and the way some graphics modes in dosbox stretch horizontally. There's a way to avoid it* on my graphics drivers (mesa), but it often fails when the game changes resolution as happens very often in windows 95 …

Re: Patch for pixel-perfect scaling

I'd like to built in this patch to my dosbox ppa, but the munt conflict concerns me. I keep munt mt32emu dosbox patch always to its latest version by copying the source and the patch direct from their git on the ppa recipe, and a conflict like this would prevent me doing that, with the alternative …

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