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Re: Broken Sword sprite stutter

I've niticed that the readme file speaks of this: 1. Troubleshooting guide. Broken Sword requires a VESA 1.2 compatible video card with 1MB of VRAM. You may need to install software drivers if your hardware is not VESA 1.2 compatible. If you experience graphic corruption in the top and bottom of the …

Re: Save States - Proof of concept

So many warnings... save_state.cpp: In member function ‘std::string SaveState::RawBytes::get() const’: save_state.cpp:84: error: no matching function for call to ‘std::basic_string , std::allocator >::swap(std::string)’ /usr/include/c++/4.4/bits/basic_string.tcc:496: note: candidates are: void std:: …

Re: Save States - Proof of concept

I'm using ubuntu 10.4 (with updates) 64 bit In file included from core_dynrec.cpp:140: core_dynrec/cache.h: In constructor ‘CodePageHandlerDynRec::CodePageHandlerDynRec()’: core_dynrec/cache.h:97: error: no matching function for call to ‘PageHandler::PageHandler()’ ../../include/paging.h:87: note: …

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