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Re: AMD K6 Quake2 and Quake 3, aiming for stars.

Sorry man, I loved the other thread but I'm not into the Quake thing (I know...), don't even have a copy! I can also not use my systems for a while since I'm busy relocating all my stuff into another room. All my stuff is stacked and in boxes etc. right now. The other threat was basicly about using …

Re: AMD K6 Quake2 and Quake 3, aiming for stars.

What I enjoyed in the other thread was the tinkering with combos with video cards and drivers. Finding the perfect combo. With the quake games it is basically the same thing. But you can also tinker with the game it self. One thing that I noticed is that quake2 is very gpu dependant while quake3 is …

Re: AMD K6 Quake2 and Quake 3, aiming for stars.

Ye ye. Well I guess I need to clarify. On our lans we have a rule about graphic cards. Norhing newer then 31 dec 1999. Cpu max 850mhz regardless of type and year, just to make it easier for those who has newer stuff and might not have funds or time to get the purist stuff. Its very hard to find 30- …

Re: AMD K6 Quake2 and Quake 3, aiming for stars.

If you read the other topic the best thing about using Geforce256/geforce2/geforce3 is being able to use the really old drivers which gave a pretty big boost in 3dmark (and perhaps in Quake as well?). We used older drivers like 7.76 and you can even go lower with the first Geforce I guess. At the …

Re: AMD K6 Quake2 and Quake 3, aiming for stars.

If you read the other topic the best thing about using Geforce256/geforce2/geforce3 is being able to use the really old drivers which gave a pretty big boost in 3dmark (and perhaps in Quake as well?). We used older drivers like 7.76 and you can even go lower with the first Geforce I guess. At the …

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