VOGONS


First post, by Kerr Avon

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[Mods, please delete this if the announcement of new (well, hacked old) console games isn't right for this forum]

Goldeneye X, the project to bring the gameplay from Goldeneye to the Perfect Dark engine, has been updated to version 0.5c. If you've never heard of it before, it's a mod (hack) of the N64 game Perfect Dark, adding the Goldeneye weapons/levels/gameplay/etc to PD's engines, with all of the advantages that PD's engine has over Goldeneye's engine, such as sims (bots - computer controlled enemies in multiplayer), weather effects, better A.I. for the enemies, etc. At the moment only the multiplayer side of the mod is playable, but the mods authors say that they're almost finished with the multiplayer side of the game, and are ready to work on the single player campaign.

This new version of Goldeneye X adds two new multiplayer maps (Aztec, and Facility Backzone) bringing the total to eighteen (including the eleven that are in Goldeneye, plus a few of GE's single player maps can now be played in multiplayer), plus lots of more minor improvements, such as genuine point of view from the character's true eye-height, weapon timings, a Santa-Claus skin (the mod was supposed to be released last Christmas), etc). Most of the improvements are 'under the bonnet*' so they're not too noticeable to most people, but one interesting new thing is that some of the single player levels are in place, but as yet they are empty shells - you can walk around them, but there are no enemies, no objectives, no furniture or moving objects, etc. Still, it gives you an idea of how the single player levels will look and feel when done.

As always, since it's an N64 game, you'll either have to use an emulator or play it on a real N64 using a back up cartridge (I recommend a real N64 and an Everdrive 64 - http://micro-64.com/features/everdrive64.shtml).

Goldeneye X v0.5c is available from;

http://goldeneyevault.com/viewfile.php?id=202

and it's forum is at;

http://www.shootersforever.com/forums_message … wforum.php?f=44

Reply 4 of 6, by Kerr Avon

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cdoublejj wrote:

what is it? the about page is a wall of text and rambling.

My post is a wall of text? Two paragraphs plus a few extra sentences are rambling?

Put briefly, Goldeneye X is Goldeneye but in the Perfect Dark engine, so you get to use bots, more choice in multiplayer (maps, weapons, settings, etc), but it's N64 only (or play it on an N64 emulator).

Reply 5 of 6, by idspispopd

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Kerr Avon wrote:
cdoublejj wrote:

what is it? the about page is a wall of text and rambling.

My post is a wall of text? Two paragraphs plus a few extra sentences are rambling?

cdoublejj wrote "the about page", not "the above post". I think he refers to the page you linked to, and I agree it is not very pleasant to read. Nothing I'd complain about, though.

Reply 6 of 6, by Kerr Avon

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Goldeneye v5d beta has been out for a while now, get it from:

http://www.goldeneyevault.com/viewfile.php?id=202

Also, on the web page http://www.shootersforever.com/forums_message … highlight=mines there is a patch that
allows humans and sims (bots) to use the Goldeneye weapons as well as Perfect Dark weapons in multplayer, and also allows the sims to use mines (which humans can already do). The sims aren't great at judging where to throw/place the mines, but it does make the games more interesting. Read through the whole thread, and choose which patch you want to use.