SPEEDSET - by Vlad R. (updated!)

Files, FAQs, and other things to help you get your games running before you start asking questions.

SPEEDSET - by Vlad R. (updated!)

Postby Snover » 2002-7-15 @ 07:57

Behold! The new (and otherwise much improved) SPEEDSET. Now written in assembly from scratch, SPEEDSET takes up a measely 1280 bytes of memory. It also allows for infinitely fine granularity (well, at least 0,000015 granularity) for infinitely fine control over speed.

WARNING! SPEEDSET doesn't work well (if at all) in protected mode.
It is for use with "real-mode" games. Using it with Protected 386 games, or any games that need a 486 or a Pentium will likely cause a crash. You've been warned.

Typical values:
Moneky Island 2, Indiana Jones 4, etc.: between 0.1 and 0.05
Ween the Prophecy, Star Control 2, etc.: around 5

Usage:
This SPEEDSET is different from the last version in the sense that it is now a TSR, which means that it's much easier to slip it in AUTOEXEC.VDMS (if not using LaunchPad), a .BAT file, or in LaunchPad's "Advanced Properties", under "Dos Environment", under "AUTOEXEC.BAT". Also, the "sign" convention changed (i.e. "positive" numbers mean faster and "negative" number mean slower).

Bugs, etc. go to ntvdm@hotmail.com

Examples:

Making Indiana Jones 4 run faster:
Code: Select all
G:\INDY4>speedset 0.75
Poor man's DOS speed controller (ver. 1.0.1)
Copyright (C) 2001 Vlad ROMASCANU

SPEEDSET is now resident on IRQ 6.

G:\INDY4>atlantis


Making Police Quest 3 run slower:
Code: Select all
G:\PQ3>speedset -50
Poor man's DOS speed controller (ver. 1.0.1)
Copyright (C) 2001 Vlad ROMASCANU

SPEEDSET is now resident on IRQ 6.

G:\PQ3>scidhuv
Attachments
speedset.v1.0.1.zip
(26.31 KiB) Downloaded 1531 times
Last edited by Snover on 2003-9-06 @ 20:52, edited 1 time in total.
Snover
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Joined: 2002-6-30 @ 04:47

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