DOS Glide Games List

Files, FAQs, and other things to help you get your games running before you start asking questions.

DOS Glide Games List

Postby Stiletto » 2002-7-11 @ 21:52

3Dfx Glide (DOS) Games List
---------------------------
Actua Soccer (OEM) *Static Link
Archimedean Dynasty / Schleichfahrt
Battle Arena Toshinden *Static Link
Battlecruiser 3000AD / Battlecruiser 3000AD 2.0
Blood
- Blood Plasma Pack
- One Unit Whole Blood
Burnout: Championship Drag Racing
- Burnout: Championship Drag Racing (Player's Choice Edition)
Carmageddon
- Carmageddon: Max Pack
- Carmageddon: Splat Pack
Descent II: D2_3dfx
- Descent II "D2VOODOO" (officially supported 3DFX patch for Descent 2) *Static Link
- Descent II: Destination Quartzon (OEM) *Static Link
- Descent II: The Infinite Abyss *Static Link
Dreams To Reality
EuroFighter 2000 [EF 2000] + TACTCOM + GFX+ *Static Link
- EuroFighter 2000 v2.0 [EF 2000 v2.0] *Static Link
Extreme Assault
Fatal Racing (OEM) *Static Link
Grand Theft Auto
- Grand Theft Auto (Limited Edition)
- Grand Theft Auto: Mission Pack #1 - London 1961
Jet Fighter III: Platinum Edition
Jet Fighter: Full Burn
Lands Of Lore 2: Guardians of Destiny
NASCAR Racing 2
- NASCAR Grand National Series Expansion Pack
NASCAR Racing 1999 Edition (DOS)
Pył (Pyl)
Prost Grand Prix (1998)
Redguard: The Elder Scroll Adventures
Screamer 2 / Bleifuss 2
Screamer Rally / Bleifuss Fun
Shadow Warrior
Starfighter 3000 (OEM) *Static Link
Tie Break Tennis 98
Tomb Raider *Static and Dynamic Links
- Tomb Raider Gold *Static and Dynamic Links
- Tomb Raider - Unfinished Business *Static and Dynamic Links
UEFA Champions League 96/97 *Static Link
VR Soccer '96 (OEM) *Static Link
Whiplash *Static Link
X-CAR: Experimental Racing *Static and Dynamic Links

Other regularly updated lists:
vetz: viewtopic.php?t=35721
Zeus (nGlide): http://www.zeus-software.com/downloads/ ... patibility
Gamescollector: http://www.zeus-software.com/forum/view ... 1044#p1044
robertmo: viewtopic.php?p=238143#238143
Last edited by Stiletto on 2012-7-29 @ 17:47, edited 10 times in total.
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Re: New Glide Games List (Help Needed)

Postby Nicht Sehr Gut » 2002-7-12 @ 06:59

Stiletto wrote:- to be made into a list of DOS Glide games only.

----------
Alien Vs Predator
Windows Only Direct3D Native

Blood
DOS 3dfx Patch

Blood 2 The Chosen
Windows Only Direct3D Native

Carmageddon
DOS 3dfx Patch

Carmageddon 2
Windows Only Direct3D Native

Croc
Windows Only 3dfx Native A good candidate for Glide emulation

Daytona USA Deluxe
Windows Only Direct3D Patch Non-Deluxe available for DOS

Descent 1 (homemade patch)
DOS 3dfx Patch

Descent 2
DOS 3dfx Native

Descent Freespace
Windows Only Direct3D Native

Descent 2: Destination Quartzon
Windows Only? This a "kind of a demo" CD, format varies. I have it for the NV-1

Dethkarz
Windows Only Direct3D Native

European Air War
Windows Only Direct3D Native

Final Fantasy VII
Windows Only Direct3D Native Early demos were supposedly 3dfx only.

Forsaken
Windows Only Direct3D Native

Grand Prix Legends
Windows Only 3dfx Native 3dfx and software modes only

Halflife
Windows Only Direct3D/GL Native

Hellbender
Windows Only Direct3D Native

Heretic 2
Windows Only ? Native

Hexen II
Windows Only OpenGL Native

Incoming
Windows Only Direct3D Native

Kingpin
Windows Only OpenGL Native

King's Quest: Mask of Eternity
Windows Only Direct3D Native

Monster Truck Madness
Windows Only Direct3D Native

Monster Truck Madness 2
Windows Only Direct3D Native

Outlaws
DOS Direct3D/3dfx Patch

Quake
DOS/Windows Software/OpenGl Native/Patch

Quake 2
Windows Only OpenGL Native

Quake 2 Ground Zero
Windows Only OpenGL Native Add-on for Quake 2, no change in video format

Quake 2 The Reckoning
Windows Only OpenGL Native Add-on for Quake 2, no change in video format

Redguard: The Elder Scroll Adventures (Bethesda)
DOS 3dfx Native

Redline Racer
Windows Only Direct3D Native

Star Fighter 3000
DOS 3dfx Patch

Tomb Raider
DOS 3dfx Patch

Tomb Raider - Unfinished Business
DOS 3dfx Patch

Tomb Raider
DOS 3dfx Patch Dupe

Unreal
Windows Only Direct3D Native

Whiplash 3D - Fatal Racing
DOS 3dfx Patch (?)

X-Car
DOS 3dfx Native

Note: Sierra Sports: Skiing (also known as Sierra's Picabo Street Skiing, before she mutilated her leg) was a Windows game with early 3dfx support (it had software and 3dfx modes only).
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Postby Snover » 2002-7-12 @ 09:07

Now, is this supposed to be for SOLELY Glide games, Glide games with software emulation, or Glide games with OpenGL and/or Direct3D? I'm confused as to how explicit this list is supposed to be.
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Postby Nicht Sehr Gut » 2002-7-12 @ 14:20

Snover wrote:Now, is this supposed to be for SOLELY Glide games, Glide games with software emulation, or Glide games with OpenGL and/or Direct3D? I'm confused as to how explicit this list is supposed to be.


I think it's supposed to be only titles that run in DOS with Glide support (IOW, GliDOS candidates. Just a habit of mine to tack on additional data sometimes).

Windows-only titles. Glide or not should be out, correct?
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Postby Stiletto » 2002-7-12 @ 18:39

Originally posted by Snover
Now, is this supposed to be for SOLELY Glide games, Glide games with software emulation, or Glide games with OpenGL and/or Direct3D? I'm confused as to how explicit this list is supposed to be.


I think it's supposed to be only titles that run in DOS with Glide support (IOW, GliDOS candidates. Just a habit of mine to tack on additional data sometimes).

Windows-only titles. Glide or not should be out, correct?


I had a nice lengthy response to this, and then my login expired. *sigh*

Yes, only "DOS 3dfx Patch" and "DOS 3dfx Native" allowed. I'll also permit "DOS/Windows 3dfx/... Native/Patch" IF the DOS version supported Glide.

NichtSehrGut, you've done a great job, bud. I'll implement your comments and ask that everyone please follow this format while making changes. I never would have thought of this.

We can separate out the Windows Glide games later, I suppose. Maybe someone should keep a list of confirmed Windows Glide games before erasing them. Or keep them in, but sort them separately. Or something. Keep sending those comments, folks! Feel free to edit the list directly (if you can...) I have a backup copy on my PC.

---------------------
About the connection with http://research.mame.net
Santeri Saarimaa loaned me the webspace to eventually create a website there related to my personal involvement in searching for emulation and arcade information, although the scope of the site may indeed stretch. It will, among other things, be a location for me to leave a "memory dump" of my in-progress searches, and I hope to be able to get together a gang of people who are either interested in searching for emulation/arcade information or are generally good researchers. (Maybe some folks here will like to join eventually...)

One neat feature will be the use of a messageboard as a sort of version control system for information searches. People will post messages, others will respond/edit, and the end result is (hopefully) a finely honed piece of results.

However, this will be a long time in coming. The placeholder's been there for about six months already.
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Postby Nicht Sehr Gut » 2002-7-12 @ 19:13

Stiletto wrote:Yes, only "DOS 3dfx Patch" and "DOS 3dfx Native" allowed. I'll also permit "DOS/Windows 3dfx/... Native/Patch" IF the DOS version supported Glide.

NichtSehrGut, you've done a great job, bud. I'll implement your comments and ask that everyone please follow this format while making changes. I never would have thought of this.


Thanks Stiletto. Actually, I was half-asleep and not feeling all that great so I was actually going mostly "from memory".

"The amazing thing about PC standards is that there are so many of them" applies here as well. I was about to plop the MechWarrior II series under DOS/3dfx patch group when I realized all the variables:

There were both DOS and Windows executables available.
Were both Glide-capable?

Was the 3dfx version actually available as a patch?
I know there were specialized version released with some cards, but never saw a patch.

Was there ever a Direct-3D or OpenGl version available?
I know that there were non-3dfx accelerated versions available, apparently each was a custom release with it's own API.

Even with the "Titanium" release of MechWarrior, Activision wasn't quite clear about support. They list "compatible cards" with no reference to chipsets (3dfx,Rendition,etc...) or API's (Direct3D,OpenGL,Glide,etc...).

Update on that:
http://www.geocities.com/k_lupinsky/index.htm

Appears that the "Titanium" release _was_ Direct3D (and better-looking too...).

All that time and typing...and that was just one game. Ack.
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Postby Stiletto » 2002-7-12 @ 19:44

Valid points, all. I never said this was going to be a short-term thing. :)

BTW, check out this page at that site
http://www.geocities.com/k_lupinsky/FAQ.htm

About a third of the way down the page, it refers to an nvidia NV-1 version. :)

More info here:
http://www.geocities.com/k_lupinsky/Chacko_Sonny.htm

Care to start a list of NV-1 supporting games at the NV1 thread? :)
http://www.vogons.org/showthread.php?s=&threadid=14

Shouldn't take too long, and I suppose half of them were never released. :)
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Postby Gorice » 2002-7-21 @ 03:57

Wipeout XL is the Win95 version of Wipeout. Direct3D or Glide, not DOS.
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Postby DosFreak » 2002-9-03 @ 03:11

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Postby Nicht Sehr Gut » 2002-9-03 @ 07:06

DosFreak wrote:Anyone seen this yet?
I'm kind of confused. Appears to be nothing but "how to get games working on a Voodoo2". Kind of the reverse of what were looking for, isn't it?
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Postby Snover » 2002-9-03 @ 23:45

Well, yeah, but it's got some good information near the bottom about patches and stuff.
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Postby Stiletto » 2002-9-04 @ 01:41

Right. Already mentioned here (http://www.vogons.org/showthread.php?threadid=5&highlight=Moody's)

Already part of this list, at least as far as the list of games goes.
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Postby DosFreak » 2002-9-04 @ 18:32

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Postby Stiletto » 2002-9-04 @ 18:44

Nice. Supposedly, they don't support DOS GLIDE games, so anything on THIS LIST (http://www.stereo3d.com/stercfg.txt) is a Windows GLIDE game or OpenGL game. They don't seem to mention Direct3D.

But the OpenGL ones need parsed out.

Of course, that doesn't mean that the games in their list don't have Direct3D versions, too...
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Postby WibbleBoy » 2002-9-08 @ 05:55

Archimedean Dynasty - Windows Only, Direct 3D support.
BattleZone - Windows Only, Direct 3D support.
Heavey Gear 2 - Windows Only, Direct 3D support.

Independance War - Originally released as I-War in UK without 3D Hardware support. US version (Independene War) included glide support only, patch was available to upgrade UK version. Windows only though.

KingPin - Windows Only, Direct 3D support.

Myth - the Fallen Age - Windows Only, Software/Glide support.
Myth 2 Soulblighter - Windows Only, Direct 3D support.

Prey, game was never released, the engine only reached Alpha stages.

Shogo - Mobile Armor Division - Windows Only, Direct 3D/OpenGL support.
Klingon Honor Guard - Windows Only, Direct 3D/Glide/OpenGL.
Star Wars - Jedi Knight - Windows Only, Direct 3D support.
Thief - Windows Only, Direct 3D support.
Tiger Woods 99 - Windows Only, Direct 3D support.
Wing Commander Prophecy - Windows Only, Direct 3D support.
Wing Commander Secret Ops - Windows Only, Direct 3D support.
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Postby Stiletto » 2002-9-09 @ 19:07

WibbleBoy, a lot of that was bollocks. For example, Archimedean Dynasty did too have a Glide patch.

See?
http://www.vogons.org/showthread.php?&threadid=329

I appreciate your work, but all this is going to have to be double-checked, either by you or someone else. No offense or anything...
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Postby WibbleBoy » 2002-9-09 @ 23:22

Sorry, I misunderstood what you were asking. If I said it had Direct3D support it was just that, it had Direct3D support, not that it didn't have Glide Support. The Windows/DOS stuff is valid though.
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DOS Glide Games List

Postby DosFreak » 2002-12-14 @ 02:06

Moved thread from PC forum to GliDos forum, Renamed thread and stuck. Nothing to see here, move along. :)
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Postby Glidos » 2002-12-14 @ 12:37

WibbleBoy wrote:Sorry, I misunderstood what you were asking. If I said it had Direct3D support it was just that, it had Direct3D support, not that it didn't have Glide Support. The Windows/DOS stuff is valid though.

Are you sure? The demo I have, is DOS based and hence can't use Direct3D. Did the full version have a Windows Direct3D version?

Also it is very important to distinguish Direct3D from DirectX (which can mean DirectDraw with no hardware 3D... I think).


Handy thread, BTW: I can see I wont be bored with nothing to do in the new year.
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Postby Nicht Sehr Gut » 2002-12-14 @ 17:00

Archimedean Dynasty was DOS. It had a 3dfx patch.
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