First post, by Unregistered
First off, I am running WinXP.
After much fiddling with VDMSound and the Launchpad, I can't seem to get Duke3D's sound (not music - it's perfect) running without chopping up everywhere.
Here's my main dilemma I suppose:
The Launchpad makes this worse in my case.
It seems as if many of the issues here have been solved by tweaking things available in the launchpad. In my case, as soon as I select the options to test music or sound in Duke3D, the game freezes completely. However, if I run Duke without the Launchpad, the music plays fine but the sound gives me the issue I described above.
Using the Launchpad I have enabled/disabled literally every option one by one. The only things I left alone were the options that you could manually enter values for (excluding the buffer lengths).
Also, I'd like to point out that when I run the game w/o VDMS (no launchpad... nothing) the music doesn't work, but the sound encounters the same jitters it does with "default" VDMS [I suppose you'd call it].
Anywho, in case I've been too long winded, here's the summary:
- Sound plays choppy w/o launchpad, music plays fine (using VMDS)
- Sound plays choppy, music doesn't play (not using VDMS)
- Sound simply doesn't work when using the Launchpad
Hopefully I've provided enough detail (and made any sense as well 😀) Any help is much appreciated.