Originally posted by w@velength Okay, I got Blood working. But I didn't even use VDM.
Then you're using XP's native SB emulation. Yes it works, but as you will discover, it's even worse than running with VDMSound.
I got that "NOLFB" utility off of Ken Silverman, unzipped it to my Blood folder, and followed his instructions.
Just remember, it's only needed for VESA displays for certain programs. If you were to drop to 320x200 resolution, you wouldn't need it. Just a FYI.
So yeah, it runs, just really slow and choppy, as is expected when running old games on XP, I suppose.
Actually, some DOS programs work just fine, if not better, within XP. It all depends on how the program was originally coded.
I still can't make VDM work, though. The older version gives me a "DPMI mapping error" or something,
I don't believe this to be an actual VDMSound error. Odds are, it's a setting mis-match. Having said that, there is a GUI Launchpad bug for BUILD games that requires the "Brute Force" work-around that I described in the "Problem Children" thread.
The newest version of VDM just gives me an inactive DOS window.
Try downloading Ms.PacEm from here. Unlike most other DOS games, it requires no setting for IRQ or DMA. It will automatically try to match itself to whatever soundcard (emulated or real) you have. It should play a small bit of music at the start of the game and digital sound effects within the game.
I'll just have to try running Blood on our older machine with 98.
You can run it on XP, it's just that it's performance will be poor in comparison to Win98.