Thanks for your replies guys 😀. Your info was helpful.
I wasnt able to get VDos32 to run Tomb Raider under XP x64 either. But as you guys say its more to do with the game itself rather than Glidos or VDos32, although VDos32 doesnt want to unlock over the net in x64. Keeps asking me repeatedly to unlock it.
As for game compatibilties in x64 I havent run into too many problems. Most older 32 bit windows games that came with 16 bit installers were a problem, but I got around that by installing them on a virtual machine and then burning the files, folders and registry entries to a CD/DVD, for permanency, and then copying them over to x64. A pain I know, but worth it. 😀
As for 16 bit games, most of those that I have are DOS games and DOSBox takes care of those. The Duam Cafe Build of DOSBox has been pretty helpful in getting Tomb Raider to run with Glide, but it aint no Glidos. The quality of Glidos graphics is far superior.
I know nothing about programming, so I cant speak from experience, but I would have thought that Microsoft could have provided better support for older software on 64 bit windows, especially Vista. As time goes by and hardware technology improves, and required hardware specifications increase, especially RAM requirements, the need for a 64 bit OS becomes more and more essential. Therefore I believe backwards compatibilty is also essential for all that software that people have invested their hard earned money into over the years.
Anyways I'll keep playing around with things. If you guys have any further suggestions, please feel free to let me know.
Thanx.