if(pyl + vdos32) = win

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if(pyl + vdos32) = win

Postby RaVeN-05 » 2016-12-11 @ 00:50

Did you have any plans to add support for Pyl into vdos32?
I tried latest glidos with redguard + vdos32, oh wow its amazing FPS wish it comes to Pyl too.
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Re: if(pyl + vdos32) = win

Postby Glidos » 2016-12-11 @ 16:54

Sadly, vdos32 is a dead project. There seems to be no way to make it work under 64bit versions of Windows, so it is only a few people now who get to use it. When a cpu is running in 32bit mode, there is an on-chip table called the local descriptor table. vdos32 cannot work without access to this and the table doesn't exist when running in 64bit mode.
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Re: if(pyl + vdos32) = win

Postby RaVeN-05 » 2016-12-11 @ 20:11

Sad, and you can't even do exception for only 32 bit? i am WINXP32 bit user, i want it badly to speed up Pyl, of all games that glidos offer i am really interested in Pyl and Blood only. Blood sadly always buggy and it can be wrapped by other apps, or Blood CM project.
I am always looking into Glidos from time to time, in few years. For Pyl i want to buy it, but no advantages since other wrappers do same, only if your win in FPS. Because 5-15 fps is unplayable, and game do not want to run in NTVDM don't know reason =(
Sorry! Your project is amazing, great work!

Maybe this can help you? https://sourceforge.net/p/nxvdm/wiki/Home/
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