Glidos wrote:There are some funnies. In Lara's house I keep getting a commentry from the end of one of the Egyption levels.
Is this with the original Glidos audio pack? That doesn't contain the tracks for Lara's house, whereas my pack does (although it's not packaged for Glidos). You need to make sure that the call to count the number of tracks (Audio Disk Info?) gives the correct answer, so it knows which tracks are available, and it doesn't attempt to play tracks that aren't there.
Ah yes, also the original Glidos audio pack has a bogus extra duplicate track (27tihocan.mp3). It must be playing that. I tried to make my track ordering consistent with the audio patch, but I didn't think to avoid that track number (27 in your numbering, 28 in mine). That slot is used for silence in my patch. So if you're using the original audio patch MP3s, you need to delete 27tihocan.mp3.
{Maybe you could put a special case in Glidos to ignore any file called 27tihocan.mp3...? A hack, but it would prevent player confusion.}
But you really should get the extended set of MP3s from my archive. Guess they'll need renaming for Glidos, or you'll need to do something else to handle the fact that they start at 2 not 1.
As for the Play not returning busy - have you never returned busy there? If so, did the original TOMB.EXE really cope with that? Can't immediately see how.