What would be the whole point of adding VARS ?
Vars on the original Voodoo1 were never there to fix games, merely to allow Voodoo1 owners to overclock the card, mess with gamma and brightness, etc...
But on Voodoo2, they allowed the Voodoo2 to disable a TMU and downclock it to allow it to act like a Voodoo1. This allowed newer hardware to act like older hardware via a software patch.
Since we are not working with hardware, but working entirely in software, I just can't see the point as fixing a game can be done within the software itself. i.e. Glidos/openglide
And to me, it's more pointless work for Paul to work on.
Besides, it *could* break more than you think. And that would be a bad thing.
And I like the sarcasm Paul, 😁 Hehe 😉
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