First post, by MMAN
I'm having weird problems with VDos32 (on XP); it just starts crashing when Tomb Raider is started up despite it working the previous time I was playing. Its happened several times now, and I need to ask about it. My closest guess seems to be that anything can fix it, from reinstalling TR (despite the fact the settings should be identical), Glidos, or even VDMSound (which it apparently doesn't even use).
It's really annoying, especially since it's so completely random (it works perfectly one minute, then is impossible to use the next). The crash happens even when a game is launched from VDos32 without Glidos, so I guess that closes off some potential causes.