First post, by jeffareid
TR1 hangs at the end of a level, maybe related to loading the audio file, but it happens with both CD audio and MP3 audio. If I use CD audio, the background track plays only once, then quits. I'll have to test, but the MP3 audio did seem to loop OK.
Even though I choose MP3 audio, the cutscenes resulted in cd-rom activity, but I don't know if this was audio or video related.
Video may also be an issue, as I see the screen go darker and then brighter during these audio load (load a saved game or end level) events. It was worse if I had the video driver 3d brightness set to a value other than 0% (bad at 25% which I was using for another game).
Windows XP Pro, SP3.
Intel Core 2 X6800 (setting affinity to 1 cpu didn't help)
ATI HD 4870 video card
SoundBlaster X-FI sound card
2 GB Ram
It's been a while since I played TR1 with Glidos, so I'm not sure when it started failing.
update - I tried 1.41 and it appears to be working better. I'm on XP and I'm not using VDOS32.