First post, by Rinnerz
- Rank
- Newbie
Hi,
Currently, running Tomb Raider in Glidos using Direct3D is causing a very long delay/freeze whenever I try to open the inventory in-game. Google searches have led me to find that the most recent "workaround" for this is to switch from Direct3D to OpenGL. But if I do this, I can no longer enable the "Inhibit mode change" option -- which I need.
Any idea if there's another workaround for this?
Details:
Glidos v1.53b
Tomb Raider (Steam version, with Archive)
Display settings used: Direct3D, 1280x1024, Inhibit mode change, Full screen, Forced texture smoothing
Audio & Movies: Use Audio Pack, Use FMV pack
System specs:
Motherboard: ASUS M5A97 EVO
CPU: AMD Phenom II x4 965 3.4 GHz quad-core
RAM: 8 GB DDR3 @1333 MHz
Video card: Sapphire Radeon HD 7870 XT, 2 GB
OS: Windows 7 Ultimate 64-bit
Monitor: Samsung T220 22" @1680x1050