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First post, by johnperk

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Rank Newbie
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Newbie

I had the TextureOverride: CAPTURE command and save. Nothing happens. I explore the level and the subfolder is not created. I have followed the tutorial on GLIDOS page, but I help! How do I edit the textures?! This is the sole purpose why I purchased GLIDOS.

Reply 1 of 4, by Glidos

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Rank l33t
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l33t

Another way to capture the textures from a level is to use the GenEquivMap tool. I've attached the latest copy.

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  • Filename
    GenEquivMap.zip
    File size
    205.18 KiB
    Downloads
    139 downloads
    File comment
    GenEquivMap v1.06
    File license
    Fair use/fair dealing exception

Reply 2 of 4, by johnperk

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Rank Newbie
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Newbie

thank you so much GLIDOS. I've edited some texture, but that are still appearing the same in the game? For example, the equiv files are empty? I've replaced the old textures with new ones, but the game is still using old textures.

Here are my new textures I'm replacing with old blood sprites.

0--480--40.png

168--2080--40.png

Reply 4 of 4, by Glidos

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Rank l33t
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l33t

The tool creates an "old-style" texture pack, so you need to check that option in Glidos. Old-style don't use an equiv map.

To find out about the new-style texture packs and equiv files etc, search the forum for equiv