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First post, by Unregistered

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Right. Well, I've now got v12 for both Glide2x & OpenGlide and I'm NOT using Sun Glare.

I don't get corruptions in the plane sprites anymore. I also don't get "funky" tiles & the associated fps slow-down.

I DO still get "black & white with funny green spots in straight lines" tiles on the front-lines areas.

I DO still get fps slow-down when wounded or ablaze.

It is possible that I've tweaked XP so that I'm getting probs that other people aren't having, obviously I can't be sure!

But, there's definitely still issues there!

HOWEVER, it's still great all-round to be able to play RB in Glide again! Thanks Paul!

LonehawkNZ

Reply 1 of 2, by Glidos

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l33t

Sorry, you can't get a final analysis off 006b12, because I released 006b13 yesterday. 😁

006b13 should let you turn on SunGlare without an enormous frame rate hit, and should clean up some of the texture problems. I think the only remaining ones are in the game itself.

There's a mipmapping problem, but it doesn't affect RB.