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Blood fix

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First post, by blexford

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I've read all the advice on getting Blood to run with Glidos, and I was experiencing extreme slowdowns in frames. So I think I finally got it running well, on my system anyway.
Download the official 3dfx patch.
Create a .bat file and place it in your Blood folder, with the following info:

set BUILD_BRIGHTNESS=0.9
set BUILD_GAMMA=1.0
set BUILD_640x480=1
set BUILD_RESAMPLE=0
set BUILD_NOPAL=0
set BUILD_NOFOG=1
set BUILD_CONVTEXTURES=0
set BUILD_TRICOUNT=0
set BUILD_FPS=0
set BUILD_VERSION=1
set BUILD_MRED=200
set BUILD_MGREEN=200
set BUILD_MBLUE=255
3dfx.exe

Open your Blood .cfg file and have your screen width and height set at 800 X 600.
In the Glidos .ini include Blood and its location, and adjust to 1280 X 1024, forced texture smoothing, and full screen.
I also ran it with Vesa support.
Nice picture with smooth frame rate. I tried enabling mipmaps, which gave me an even better picture but the framerate dropped considerably.
I'm running with a Radeon8500 and Win98.
I hope that might help someone.

Reply 1 of 1, by Snover

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Rank l33t++
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l33t++

Unfortunately, this won't solve the problem of getting the game to run in Windows 2000. That said, a major part of your slowdown is probably due to your processor. How fast is it? Because of the way GliDOS works (converting instructions), it is very taxing on the CPU.

Yes, it’s my fault.