GLIDOS & eVoodoo...

Developer's Forum, for discussion of bugs, code, and other developmental aspects of GliDOS.

Postby CraigG » 2002-9-12 @ 09:42

If I remember rightly, it was a tad on the blurry side. But I think it was because of the engine, not 3DFX's fault.
It's just a shame it only stayed Alpha, as I can remember it would crash back to the desktop without a warning, now and then.

But I am hoping that Paul's wrapper could get rid of the blurring, by using my video card drivers to enhance the image. Stuff like 4x FSAA, and 64tap Anisotropic filtering could eliminate it.

But I got to get the thing working yet :D
Athlon 64 3000+ stock
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