Music volume regulator in future versions?

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Music volume regulator in future versions?

Postby Sardoc » 2014-2-05 @ 15:17

Hello

Would it be possible to have a music volume regulator (a slider and/or a text box to enter a percentage value) for the audio pack in a future version of Glidos?

Currently, while the audio pack works fine, its volume cannot be changed, so it's always played at the maximum volume, possibly killing the player's ears. Using in-game volume control does nothing. The only way to turn it down it is to make a Mixed-Mode CD image (.cue/.bin), and use DOSBox's Imgmount and Mixer commands. However, it's a lot more complicated, so without some knowledge, an average player won't be able to do this.
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