LZDoom [beta 4 11/29 released]

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LZDoom [beta 4 11/29 released]

Postby dondiego » 2018-10-01 @ 08:20

From the creators of GZDoom Vintage, ZDoom LE, ZDoom32, ZDoom CL, RUDE and probably even more i can't remember right now comes LZDoom. :)
This is the old ill-fated legacy build. Yes, D3D and DDRAW are back with a vengeance. Just kidding. :P
This will help some people experiencing crashes with the vintage build on some old intel and ati "cards". Of course it will run on older hardware.
I could release a non SSE2 build if there's enough demand but for XP minimum. Same for Linux.
It's based on GZDoom 3.3.2 so it's the new old GL renderer with most of the later stuff added. AFAIR a couple of important things are missing: 2D shape and thick line drawers, i added fake drawers so it won't crash. Also you can expect a few extra silly features. :)
Of course this is unofficial and you'd better use the vintage build. Grab it here:

Windows 32 bit
Windows 64 bit
Source code

https://github.com/drfrag666/gzdoom/commits/g3.3mgw

Copyright © 1993-1996 id Software, 1998-2016 Randi Heit, 2002-2018 Christoph Oelckers, et al.
Copyright © 2016-2018 Magnus Norddahl, Rachael Alexanderson and Alexey Lysiuk.
Last edited by dondiego on 2018-12-10 @ 14:07, edited 4 times in total.
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Re: LZDoom [beta 2 aka Helloween edition released]

Postby dondiego » 2018-11-04 @ 17:22

I've just released a new beta, i planned to do it a few days ago but i was busy with other stuff. It's the beta 2 from OCT 31 aka Helloween Edition.
The dither shader is a half-assed feature in LZDoom and needs testing on Intel cards, it should be fast with it disabled and i expect it to be slow when enabled. Also the softpoly renderer crashed at high resolutions, it's fixed now.

Have fun!
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Re: LZDoom [beta 3 11/29 released]

Postby dondiego » 2018-12-05 @ 16:18

I've released a new beta (see first post). Of course the dither shader had to go so no more intel fixed versions (not needed anymore).
This delayed beta is in sync (is that term even correct?) with GZDoom master as of 11/29 to clarify things.
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