SquallStrife wrote:But Youtube is where the viewers are, and since I use FCPX, I have a one-click finalize-render-upload process which is quite nice.
I'm gonna let all of you in on a little secret:
It was never my intention to get rich or make a livable income off of Ancient DOS Games itself at any step of the way. My plan, right from the reset of the series in 2010, was to build up an audience and then flick the game-dev switch. Get back into making games and have an audience to help with suggestions for those games, to sell those games too when finished, and to help spread the word about them considering my terrible marketing skills.
People who produce quality content of any kind, be it videos or games, do eventually get noticed. My getting noticed was when Clint plugged ADG on his blog in early 2011. Mind you, even then, the audience for people interested in DOS games specifically, is small. Even Clint still gets the majority of his views from anything related to The Sims, though he's able to present his retro reviews to anyone who has even a remote interest. It's almost certainly thanks to his videos about The Sims that his retro reviews get as much attention as they do. (Though now that he's a part of Retroware TV, that undoubtedly helps too.)
In that same vein, my hope was to get my viewers interested in the games I make.
...and if everything went according to plan with Vectorzone, it would've been ready and out by now and all of you would be playing it (or at least trying the demo version)... but then, things went very much NOT according to plan, which is part of the reason I ended up moving in with my father. Only just in the past few days have I actually finally started crawling out of the "Design Hell" the game's been in, and if the new design continues to work out, I'll be back into the swing of making the game by the end of the month.
My concern is ultimately to entertain people and to do so in a way that allows me to support my art while intruding on my audience as minimally as possible. My website will ALWAYS be free of generated ads or inline text ads. (The link to gog.com is an affiliate link, as I get a tiny fraction of any sales made after clicking through it.) The ads on Blip amount to very little due me and I'd need to see a 50-fold increase in viewership to actually earn livable money from it. My games will never have ad-ware or such things embedded into them, nor will they ever have copy protection routines. (Short of the license keys that need to be typed in with the full versions of Super Minesweeper and PixelShips Retro, for the moment anyways... I'm thinking of removing them when I update the games to run using hardware acceleration as they do not run well at all on Windows 8. This won't be until after Vectorzone is done though.)
So for the moment, I'm a bit depressed and bummed out. I read more about Content-ID from various third party sites and I seriously doubt my dispute will go in my favour, judging from what I've read. Even if it doesn't I COULD counter the result, but this would be a remarkably stupid thing to do and potetnailly expensive if it ended up going to court, so if the dispute does not go my way I'll probably be removing all ADG content from the channel and using the channel exclusively for non-ADG stuff. If the dispute does not go my way, it will affect my channel standing and I won't be able to apply for partnership status for at least six months... which means for six months, any views of ADG content on YouTube and not on Blip will detract from what little money I'm getting which goes towards keeping my website paid for and occasionally (about once every two months) a DOS game purchase.
*laughs* I wonder how many people remember how Doug Walker of Nostalgia Critic fame epically cut off his ties with YouTube early on. XD
In any case, rest assured that Ancient DOS Games will continue to be my primary project for as long as I have games to review and that I will take whatever steps are necessary to ensure you all get new episodes on a regular basis... YouTube or not.
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg