Ancient DOS Games Webshow

Schedules and announcements about program releases.

Re: Ancient DOS Games Webshow

Postby leileilol » 2017-12-24 @ 23:28

There's also a browser extension to do this on firefox iirc, allowing non-accounts to view restricted videos..
User avatar
leileilol
l33t++
 
Posts: 8872
Joined: 2006-12-16 @ 18:03

Re: Ancient DOS Games Webshow

Postby gerwin » 2017-12-25 @ 00:59

leileilol wrote:There's also a browser extension to do this on firefox iirc, allowing non-accounts to view restricted videos..

https://addons.mozilla.org/en-US/firefo ... age-limit/
Works for me :) Thanks for the tip.
User avatar
gerwin
l33t
 
Posts: 2424
Joined: 2004-5-07 @ 19:21
Location: NL

Re: Ancient DOS Games Webshow

Postby DracoNihil » 2017-12-25 @ 09:21

Looking at the source of the addon it simply redresses the video with a "embedded version". If the video owner disallows embedding the addon will not work.

EDIT: Here's a example of what I meant (youtube-dl piping to VLC Media Player)
Screenshot_2017-12-25_04-54-54.png
User avatar
DracoNihil
Oldbie
 
Posts: 1127
Joined: 2011-10-09 @ 14:26
Location: Independence, KS

Re: Ancient DOS Games Webshow

Postby Gemini000 » 2017-12-30 @ 03:07

Ancient DOS Games Filler #69 - End of 2017 Update is online!

There was actually a lot of things which cropped up over the past couple months, so I wanted to address them all before we get back into the swing of regular ADG episodes next Saturday, thus this "quick" video which I thought was only going to be about 3 or 4 minutes long and yet it's more like 12... XP
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg
User avatar
Gemini000
Oldbie
 
Posts: 1998
Joined: 2010-5-18 @ 10:12
Location: Canada

Re: Ancient DOS Games Webshow

Postby Gemini000 » 2018-1-06 @ 08:34

Time to get a proper to start to 2018 as Ancient DOS Games Episode 226 - Test Drive is online! :D

This one surprised me. Last I played this was MANY years ago in that filler video where I looked at my old Tandy 1000 SX computer, and the game played really freaking badly. When I booted this up in DOSBox I had two goals: 1. Figure out if it's even remotely playable with the keyboard, and 2. Try to get it playing better.

Sure enough, you can really manipulate the input mapping to make this game WAY more playable than ever before, so this is something I go into greater detail with later in the episode! :)

...but it can still be beaten in under 15 minutes and has very little in the way of variety. :P
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg
User avatar
Gemini000
Oldbie
 
Posts: 1998
Joined: 2010-5-18 @ 10:12
Location: Canada

Re: Ancient DOS Games Webshow

Postby Gemini000 » 2018-1-13 @ 06:57

Ancient DOS Games Filler #70 - DOSBox Keymapper is online!

...yeah... I kinda got sick right after the first ADG episode of the year went live... >_>;

I was mostly recovered about halfway through the week but that wasn't enough time to put together the episode I had planned, so instead I decided to throw a quick filler video together to talk about the DOSBox Keymapper in more detail, since I mention it routinely for adjusting controls and making controls work better in games, but I remembered how incredibly intimidated I was by it when I first tried to use it many years ago and thought it would be good to go over the basics and give practical examples of what it can do! :)
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg
User avatar
Gemini000
Oldbie
 
Posts: 1998
Joined: 2010-5-18 @ 10:12
Location: Canada

Re: Ancient DOS Games Webshow

Postby HunterZ » 2018-1-13 @ 15:08

I tried to use the keymapper to remap joystick actions for Wing Commander 1. Ended up unsatisfied for reasons I can't remember, so I switched to joy2key and was much happier.
User avatar
HunterZ
l33t++
 
Posts: 6064
Joined: 2003-1-31 @ 19:04
Location: Seattle

Re: Ancient DOS Games Webshow

Postby Gemini000 » 2018-1-13 @ 18:57

HunterZ wrote:I tried to use the keymapper to remap joystick actions for Wing Commander 1. Ended up unsatisfied for reasons I can't remember, so I switched to joy2key and was much happier.

Joy2Key can do more than DOSBox's keymapper for sure, but then it's another program to worry about when playing a game. Really depends on which works better for what you're trying to do. :B
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg
User avatar
Gemini000
Oldbie
 
Posts: 1998
Joined: 2010-5-18 @ 10:12
Location: Canada

Re: Ancient DOS Games Webshow

Postby Gemini000 » 2018-1-20 @ 17:32

Ancient DOS Games Episode 227 - Secret Agent is online!

This is another example of a game I don't personally like, but where I recognize that there are people who could surely enjoy it since it's not all bad. Heck, many of the game's issues can be overcome with practice, worked around, or just simply ignored... but that didn't make it any more enjoyable for me.

In fact, the reason this is up half a day later than usual is because I was unsatisfied with how negative my original script for this turned out and I realized that the game wasn't bad enough to deserve that kind of treatment, so I redid the script, revoiced it, and I'm a lot more satisfied with the result, as I point out several positive aspects and even make notes on how to deal with some of the bugs and issues in order to make the game more enjoyable.

...still doesn't make the level design any better though. I swear I got trapped, unable to proceed or backtrack, at least five separate times trying to play through this thing and it took awhile to figure out that trick for dealing with one-block-tall gaps. :P
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg
User avatar
Gemini000
Oldbie
 
Posts: 1998
Joined: 2010-5-18 @ 10:12
Location: Canada

Re: Ancient DOS Games Webshow

Postby Gemini000 » 2018-2-03 @ 09:05

Ancient DOS Games Episode 228 - Double Dragon is online!

This game is clearly unfinished. Some of the graphics are missing, most notably an EGA title screen, despite there being plenty of disk space left, the controls are somewhat unresponsive when you're trying to do things quickly, and it's hard to get the game to play at a decent speed, often going too fast or too slow, although this works out a little better using the Tandy mode over the EGA mode.

Double Dragon is a franchise which has had a bit of a rocky time since its arcade beginnings so I'm not totally surprised this game ended up the way it did. :P
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg
User avatar
Gemini000
Oldbie
 
Posts: 1998
Joined: 2010-5-18 @ 10:12
Location: Canada

Re: Ancient DOS Games Webshow

Postby Gemini000 » 2018-2-10 @ 10:06

Ancient DOS Games Episode 229 - Hoosier City is online!

I went into this game thinking it was going to be some kind of hidden gem. I mean, a Zelda-styled game I never heard of? Clearly the internet's been hiding this thing from me! D:

...well... turns out there were very good reasons why I'd never heard of it, the biggest one being that I think BATTLETOADS might actually be EASIER than this game... >_>;
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg
User avatar
Gemini000
Oldbie
 
Posts: 1998
Joined: 2010-5-18 @ 10:12
Location: Canada

Re: Ancient DOS Games Webshow

Postby Gahhhrrrlic » 2018-2-13 @ 14:54

mockingbird wrote:Thanks Kris for Operation Neptune.

You've inspired me to give math a try again. I downloaded and installed Dosbox (Daum SVN), but the pipefish monsters come up and down very fast from the ground, and I have cycles set to auto. If I decrease the cycles to where the speed of the pipe worms are acceptable, the overall game speed is extremely slow.

I uploaded a video to Youtube demonstrating the excessive speed:

https://www.youtube.com/watch?v=CXIX8oWU3Vw

Any advice, aside from downloading the old Dosbox?

Thanks


Didn't want to make a new thread for this but knowing that there are those who like to play Operation Neptune (as I do), I also suspect that many of them who may be inclined to play it on genuine DOS instead of Dosbox, might run into a very common problem I had, with no obvious solution.

When you try to run the game you may find the splash/intro screen just frozen with no animation and you are unable to do anything. At this point your only option is to reset the computer. The reason the game hangs like this is because it doesn't like it when the midi port is set to 330. Unfortunately this is fairly common. It also has no sound blaster compatibility (only Adlib) so you have to use a command line switch to specifically use Adlib support. Failure to do both of these things will result in the splash screen hanging, no audio, or the game crashing on start after the first few screens. If you have a batch file in your game folder the best thing to do is simply modify it to:
1) initialize your mixer so that the midi is set to port 300
2) launch on.exe with the switch -sa (so "on.exe -sa")
If you do this, the game should run normally with sound.
Gahhhrrrlic
Newbie
 
Posts: 96
Joined: 2017-12-05 @ 00:39

Re: Ancient DOS Games Webshow

Postby Gemini000 » 2018-2-17 @ 07:54

Ancient DOS Games Episode 230 - Roboman is online!

So... yeah... turns out the copy I have of Lode Runner: The Legend Returns is Windows-only. Admittedly, the box for the game has a tiny little tab which indicates DOS or Windows, but I don't have the box, just the jewel case and CD, and neither say ANYTHING about what OS you need, made even more bizarre by this Windows-only version advertising a DOS-only game on the fold-out cover! >_>

In any case, I switched gears to another more obscure puzzle platformer given these difficulties. Although obscure, its creator, one Brian Goble, is fairly well known, and beyond that the game itself, while being fairly average, utilizes a particular crux which helps keep the player's attention just a little better than it otherwise would... whether the player realizes it's happening or not! :o
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg
User avatar
Gemini000
Oldbie
 
Posts: 1998
Joined: 2010-5-18 @ 10:12
Location: Canada

Previous

Return to Release Announcements

Who is online

Users browsing this forum: t9999clint and 2 guests