First post, by DosFreak
- Rank
- l33t++
http://leileilol.mancubus.net/engoo/
Developed by leilei and andrewj.
Based on Qip Quake.
This engine contains GPLv2 sources butchered from: […]
This engine contains GPLv2 sources butchered from:
Quake
Quake II
Quake III Arena
Hexen II
FTEQW
Makaqu
Darkplaces
GoldQuake (R.I.P..........)
Vavoom (For a while)
Boom (the really old DOS one)
Odamex
JFDuke3D
Rise of the TriadImplementations:
Colored Lighting | LordHavoc, andrewj, leilei
Sound pitch variation | andrewj, leilei
Model shadows | leilei
Classic sound attenuation | LordHavoc
New Gun/view bobbing | Sajt, MirceaKitsune, Lordhavoc,
leilei (cl_bobby only)
HLBSP support | Spike (FTEQW rip)
Low Detail | leilei, mh
Additive blending | leilei
Water Translucency | Mk, leilei
frik_file | Maddes, FrikaC
NVS system | Maddes
Particle system enhancements | leilei
BSP28 support | leilei
TE_BLOOD, TE_BLOODSHOWER | Sajt
Railtrail | John Carmack (Quake2)
TE_TEI_G3, TE_TEI_PLASMA, TE_TEI_BIGEXP | leilei
LOSION
Alpha color shift | leilei
Palette remapping | leilei
C version of Drawspans16 | Qbism
Globots | Tomaz
Menu background | leilei
Stolen Quakeworld hud | leilei