First post, by bristlehog
I am currently in an attempt to tackle that. The main idea is to make a protected mode compatible TSR that loads a SF2 soundfont. If that fails, I have backup ideas though.
I think I could use some assistance with testing. Is anyone here interested in the project and has an AWE32/64 or SB 32 with onboard memory?
Hardware comparisons and game system requirements: https://technical.city