Danfun64 wrote:Can this port play the Community Chest maps that can't be played on Boom due to going over SEG limits?
Scandy wrote:- are Heretic and Hexen supported?
- is some kind of good classic Internet multiplayer feasible (e.g. on FreeDOS)?
gerwin wrote:Pending: There is a memory issue in the WSS/GUS PnP Driver, giving minor problems when running MBF with these drivers in Windows 98.
Scandy wrote:Are you the author of that WONDERFUL "port" of Hero Quest? Can't believe it!!! I loved your game when I was a kid, and still I remember it as the best port of the boardgame! That's unbelievable! So many years passed!
Scandy wrote:About MBF: please keep it going! What about a github page (or an official project page) easier to consult?
I really hope you'll take a look to multiplayer and Heretic+Hexen in the future!
gerwin wrote:It is a small world. Yeah I worked on HeroQuest back then, 2000 to 2005 or somethingI don't change much.
Scandy wrote:Actually I am content with the way it is now. More exposure is more expectations, and this is just a maintenance release with better sound and video hardware support. If I add in to much it will start to lag on slower systems. Not to mention Heretic+Hexen support would be a huge effort.
Danfun64 wrote:To play MBF online, you need to use these instructions: http://www.dosbox.com/wiki/Connectivity
Danfun64 wrote:Are you at least willing to raise the SEGS limit and whatever other limits are necessary to be raised in order to play Community Chest 2 MAP32 and Community Chest 4? I doubt doing such a thing would be that problematic.
Malik wrote:I'm sorry I didn't go through all the posts here yet, but is jumping being implemented? I know it will break the gameplay since the original design was not designed with jumping in mind, but still i wonder...
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