Well, you could check the settings of the emulator(advanced menu). Also, check if anything is logged in the logs subdirectory. There might be something going wrong mapping the ROMs. Do you have a BIOS ROM in either ROM/BIOSROM.BIN or ROM/BIOSROM.u18&ROM/BIOSROM.u19(both required if used). The VGA ROM, if used, must be mounted as ROM/VGAROM.BIN. Any other Option ROMs are ROM/OPTROM.xx(replace XX with index 1 and higher).
The VGA ROM is optional: if not used the emulator will emulate it using an adapted version of Dosbox-X's Video Interrupt.
You can use the framerate and CPU Speed settings to verify if the VGA and CPU are doing anything(or hanging VGA or CPU with 0FPS or 0% speed. If both are running, you can check if the CPU is executing valid instructions by enabling the debugger and stepping through the code. If you encounter an Unimplemented 80186/8086 opcode, your application/BIOS can't be used on the emulated processor. 80286+ instructions aren't implemented yet, nor is task switching or protected mode interrupts. An application or BIOS using those will lock up(because of infinite #UD exceptions remaining unfixed, thus throwing exceptions, returning and executing again unfixed) or skip those actions(in the case of protected(and V86) mode interrupts and task switches).
I use the following ROM setup:
BIOSROM.BIN: Turbo XT BIOS v2.5
VGAROM.BIN: IBM VGA ROM from PCEM or VGA ROM from fake86
OPTROM.1: XTIDE BIOS.
The filenames are filenames (case sensitive on *nix systems) as full filenames(with .bin and .1 extension respectively) in the ROM subdirectory of x86EMU.
Of course the XTIDE BIOS will need to be configured using it's support tools and ROM(The XT one). Just load the ROM from the floppy, autodetect settings, make sure to only use one IDE channel(Second will contain CD-ROM with primary being tbe harddisks. The CD-ROMs will move to the primary channel without harddisks). Since XT-IDE can't handle CD-ROM drives, it's recommended to disable the ATA channel until proper 286+ emulation is added to run the drivers. Also take care with MS-DOS 6 CD-ROM drivers: these will contain 286+ instructions that hang the CPU because of the unimplemented opcodes.
Also beware with BIOSes that use non-IBM VGA registers(see FreeVGA documentation for supported registers. I've added a VGA NMI option for software that expects NMI when accessing CGA I/O ports not supported by the VGA). These might not work with the pure IBM VGA.
You could try setting the video mode to Forced Fullscreen(in their respective settings) to make the emulator use the direct pixel rendering mode. If the screen becomes 480x272(PSP resolution minimum), the VGA might not be rendering anything. You can verify by performing a screen capture using the CAPTURE key (Keyboard input mode(not direct input mode), third tab, left bottom section, top option). I will implement some easier screen capture by clicking the CAP text in the next release.
If no screen capture is made when the CAP text deactivates, the VGA is rendering empty frames. If the CAP text keeps being active indefinitely, the VGA isn't rendering at all(Sequencer is being reset permanently or RAM is nonexistant). Finally, since the VGA is clocked to the CPU, if the CPU doesn't run instructions(or is halting), then so does the VGA stop running(shared clock, like all hardware but the MIDI rendering).
Also, make sure you aren't running the x86EMU from where the floppy wasn't working(due to IRQ5/6/7 errors). These versions can't use floppies when using the floppy IRQ.