VOGONS


First post, by DosFreak

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http://uhexen2.sourceforge.net/

2016-01-25: Hammer of Thyrion version 1.5.7 is released: […]
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2016-01-25: Hammer of Thyrion version 1.5.7 is released:

Version 1.5.7 of Hexen II: Hammer of Thyrion (uHexen2) is released. All users are encouraged to upgrade.

Uploaded the source code, as well as packages for Win32, Win64, Mac OS X, Linux-x86, Linux-x86_64, DOS, AROS-x86, and MorphOS.

The changes since the previous release are as follows:
◦All platforms, gameplay, mission pack: fixed an hcode bug which would make the spiders seemingly invincible for a difficulty-depending time.
◦All platforms, gameplay: Crusader partial heal at certain experience thresholds now starts at level 3 to be consistent with the manual.
◦All platforms, gameplay: Many small HexenC fixes and clean-ups.
◦All platforms, hexen2: Better cross-map demo playback support.
◦OpenGL: fix screenshots when screen width isn't a multiple of 4.
◦OpenGL: minor gamma updates.
◦Windows: fixed DPI scaling issues.
◦Windows, CD audio: fixed the "-cddev" command line option.
◦Music: Support for FLAC codec and tracker (MOD) music including unreal umx files. (edit the makefiles to enable when compiling.)
◦Utils, hcc: Added a command line option "-os" to compact the strings heap by eliminating duplicates. some minor revisions.
◦Utils, jsh2color: ignore minlight values from the -light command line switch: eliminates the majority of the ugly black patches from eidolon and rider2c maps. bumped its version to 1.2.6.
◦All platforms: External wal texture loading is now a compile time option, disabled by default.
◦HexenWorld: Support for a new protocol 26: if the client sends '*cap' userinfo with a 'c', the server returns protocol 26 instead of 25 and sends the sound and model lists in small chunks like quakeworld does. Old clients versus new servers and new clients versus old servers are not affected and run using the original protocol 25 as they used to. The new protocol 26 connection sequence avoids packet fragmentation.
◦DOS: HexenWorld is now supported on DOS. requires uhexen2 v1.5.7 or newer hexenworld servers to connect. (see above for hw protocol 26.)
◦DOS: OpenGL support on 3Dfx Voodoo cards.
◦DOS: Experimental support for several PCI sound cards (see README.dos)

◦Several small fixes, tidy-ups, safeguards elsewhere in the sources.
◦Added a shell script to run different versions of the game which can be useful for system-wide installations. (see scripts/hexen2-run.sh)
◦Removed the gtk launcher.
◦Updated third-party libraries (music codecs and SDL).

Enjoy.

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Reply 2 of 6, by keropi

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Thanks for the heads up!
Does it actually work ok under dos speed wise or does it need a "beast" machine so it is playable?

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Reply 5 of 6, by szo

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I made some gl/glide driver updates to the opengl version and repackaged
the demo version dos:
http://sf.net/projects/uhexen2/files/Hexen2Demo-Aug.1997/

If there are 3dfx users out there, especially the ones with an SLI setup,
I would like to hear their feedback so that I know if anything is broken.