Peixoto's patches for a few old games

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Re: Peixoto's patches for a few old games

Postby mercador » 2018-11-20 @ 10:54

Peixoto wrote:
That is not the patch. The game must have been patched to look for the ddraw.dll. There is a link for an alternative executable in the help page, try that.



So I recovered the ddraw.dll file and used the alternative executable in the help page. Now I get a black screen and soon after the game itself closes. Here is the full error log:

Code: Select all
Peixotos's patch remote settings:
32bit: 1
CompatLayer: HIGHDPIAWARE
D3D: 3
D3D_Driver: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adc520364db29861\nvldumd.dll
DSR: 2560x1440
error_log: D:\mercador\Downloads\Peixoto\Peixoto\error.log
GPad: A=1;B=2;X=3;Y=4;LEFT_SHOULDER=5;RIGHT_SHOULDER=6;bLeftTrigger=7;bRightTrigger=8;Start=9;Back=10;LEFT_THUMB=11;RIGHT_THUMB=12;deadzone=0.25;
HD: 1
injector_dir: D:\mercador\Downloads\Peixoto\Peixoto
max_4x3_res: 1920x1440
MHKS: 1
Mydocs: D:\mercador\Documents
os_version: 10.000000
resolutions_list: 640x480 720x480 720x576 800x600 1024x768 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024 1360x768 1366x768 1600x900 1600x1024 1600x1200 1680x1050 1920x1080 1920x1200 1920x1440 2560x1440
script: Scripts\PhantomMenace.ahk
script_hwnd: 0x30d6a
target: C:\Program Files (x86)\Steam\steamapps\common\Star Wars Episode I Racer\SWEP1RCR.EXE
target_dir: C:\Program Files (x86)\Steam\steamapps\common\Star Wars Episode I Racer
target_name: SWEP1RCR.EXE
Textswap: samples=4;thumbnail=256;path=D:\mercador\Documents\Games\PodRacer\Textures;Next=PgDn;Prev=PgUp;dump=home;Switch=end;color_switch=del;nopopins=;Quick=Shift;

CreateProcessA Hook: 0
CreateProcessW Hook: 0
Desktop 2560x1440
Direct3D user mode driver implemented in C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adc520364db29861\nvldumd.dll
OpenAdapter Hook 0
DDraw.dll : C:\Program Files (x86)\Steam\steamapps\common\Star Wars Episode I Racer\DDRAW.dll
DirectDrawCreate Hook: 0
Succeeded to create DirectDraw
Failed to create the IDirect3DDevice Interface 2147500034 - E_NOINTERFACE
Succeeded to hook IDirectDraw4::CreateSurface
Succeeded to hook IDirectDrawSurface4::restore
Succeeded to hook IDirect3DDevice3::EndScene
Succeeded to hook IDirect3D3::CreateDevice
Succeeded to hook IDirect3DTexture2::Release
Succeeded to hook IDirect3DTexture2::Load
Succeeded to hook IDirect3DDevice3::SetTexture
Succeeded to hook IDirectDrawSurface4::Blt
Succeeded to hook IDirectDrawSurface4::Lock
Succeeded to hook IDirectDrawSurface4::Unlock
Succeeded to hook IDirectDrawSurface4::QueryInterface
Succeeded to hook IDirectDraw::SetDisplayMode
Succeeded to hook IDirectDraw4::SetDisplayMode
Succeeded to hook IDirectDraw4::EnumDisplayModes
Succeeded to hook IDirect3DViewport3::SetViewPort2
Succeeded to hook IDirect3DViewport3::Clear
Succeeded to hook IDirect3DViewport3::Clear2
Succeeded to hook IDirectDrawSurface4::flip
Succeeded to hook IDirectDrawSurface4::GetSurfaceDesc
Succeeded to unhook IDirectDrawSurface4::Blt
Succeeded to hook IDirectDrawSurface4::Blt
Succeeded to hook IDirectDrawSurface4::Bltfast
Succeeded to hook IDirect3DViewport3::TransformVertices
Succeeded to hook IDirect3DDevice3::DrawPrimitive
Succeeded to hook IDirect3DDevice3::DrawIndexedPrimitive
Succeeded to hook IDirect3DDevice3::DrawPrimitiveVB
Succeeded to hook IDirectDraw::SetCooperativeLevel
Succeeded to hook IDirectDraw4::SetCooperativeLevel
Succeeded to hook IDirectDrawSurface4::GetPixelFormat
Succeeded to unhook IDirectDrawSurface4::Flip
Succeeded to hook IDirectDrawSurface4::Flip
Succeeded to unhook IDirect3DViewport3::Clear2
Succeeded to hook IDirect3DViewport3::Clear2
Succeeded to hook IDirectDraw::Release
Succeeded to hook IDirectDrawSurface4::lock
Succeeded to hook IDirectDrawSurface4::Unlock
Succeeded to hook IDirectDrawSurface4::blt
Create device - Device2  2147500034 E_NOINTERFACE
primary X8RGB X8RGB


Should I delete the ddraw.dll file now?
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Posts: 3
Joined: 2018-11-18 @ 13:33

Re: Peixoto's patches for a few old games

Postby Peixoto » 2018-11-20 @ 15:21

mercador wrote:
Peixoto wrote:
That is not the patch. The game must have been patched to look for the ddraw.dll. There is a link for an alternative executable in the help page, try that.



So I recovered the ddraw.dll file and used the alternative executable in the help page. Now I get a black screen and soon after the game itself closes. Here is the full error log:

Code: Select all
Peixotos's patch remote settings:
32bit: 1
CompatLayer: HIGHDPIAWARE
D3D: 3
D3D_Driver: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adc520364db29861\nvldumd.dll
DSR: 2560x1440
error_log: D:\mercador\Downloads\Peixoto\Peixoto\error.log
GPad: A=1;B=2;X=3;Y=4;LEFT_SHOULDER=5;RIGHT_SHOULDER=6;bLeftTrigger=7;bRightTrigger=8;Start=9;Back=10;LEFT_THUMB=11;RIGHT_THUMB=12;deadzone=0.25;
HD: 1
injector_dir: D:\mercador\Downloads\Peixoto\Peixoto
max_4x3_res: 1920x1440
MHKS: 1
Mydocs: D:\mercador\Documents
os_version: 10.000000
resolutions_list: 640x480 720x480 720x576 800x600 1024x768 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024 1360x768 1366x768 1600x900 1600x1024 1600x1200 1680x1050 1920x1080 1920x1200 1920x1440 2560x1440
script: Scripts\PhantomMenace.ahk
script_hwnd: 0x30d6a
target: C:\Program Files (x86)\Steam\steamapps\common\Star Wars Episode I Racer\SWEP1RCR.EXE
target_dir: C:\Program Files (x86)\Steam\steamapps\common\Star Wars Episode I Racer
target_name: SWEP1RCR.EXE
Textswap: samples=4;thumbnail=256;path=D:\mercador\Documents\Games\PodRacer\Textures;Next=PgDn;Prev=PgUp;dump=home;Switch=end;color_switch=del;nopopins=;Quick=Shift;

CreateProcessA Hook: 0
CreateProcessW Hook: 0
Desktop 2560x1440
Direct3D user mode driver implemented in C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adc520364db29861\nvldumd.dll
OpenAdapter Hook 0
DDraw.dll : C:\Program Files (x86)\Steam\steamapps\common\Star Wars Episode I Racer\DDRAW.dll
DirectDrawCreate Hook: 0
Succeeded to create DirectDraw
Failed to create the IDirect3DDevice Interface 2147500034 - E_NOINTERFACE
Succeeded to hook IDirectDraw4::CreateSurface
Succeeded to hook IDirectDrawSurface4::restore
Succeeded to hook IDirect3DDevice3::EndScene
Succeeded to hook IDirect3D3::CreateDevice
Succeeded to hook IDirect3DTexture2::Release
Succeeded to hook IDirect3DTexture2::Load
Succeeded to hook IDirect3DDevice3::SetTexture
Succeeded to hook IDirectDrawSurface4::Blt
Succeeded to hook IDirectDrawSurface4::Lock
Succeeded to hook IDirectDrawSurface4::Unlock
Succeeded to hook IDirectDrawSurface4::QueryInterface
Succeeded to hook IDirectDraw::SetDisplayMode
Succeeded to hook IDirectDraw4::SetDisplayMode
Succeeded to hook IDirectDraw4::EnumDisplayModes
Succeeded to hook IDirect3DViewport3::SetViewPort2
Succeeded to hook IDirect3DViewport3::Clear
Succeeded to hook IDirect3DViewport3::Clear2
Succeeded to hook IDirectDrawSurface4::flip
Succeeded to hook IDirectDrawSurface4::GetSurfaceDesc
Succeeded to unhook IDirectDrawSurface4::Blt
Succeeded to hook IDirectDrawSurface4::Blt
Succeeded to hook IDirectDrawSurface4::Bltfast
Succeeded to hook IDirect3DViewport3::TransformVertices
Succeeded to hook IDirect3DDevice3::DrawPrimitive
Succeeded to hook IDirect3DDevice3::DrawIndexedPrimitive
Succeeded to hook IDirect3DDevice3::DrawPrimitiveVB
Succeeded to hook IDirectDraw::SetCooperativeLevel
Succeeded to hook IDirectDraw4::SetCooperativeLevel
Succeeded to hook IDirectDrawSurface4::GetPixelFormat
Succeeded to unhook IDirectDrawSurface4::Flip
Succeeded to hook IDirectDrawSurface4::Flip
Succeeded to unhook IDirect3DViewport3::Clear2
Succeeded to hook IDirect3DViewport3::Clear2
Succeeded to hook IDirectDraw::Release
Succeeded to hook IDirectDrawSurface4::lock
Succeeded to hook IDirectDrawSurface4::Unlock
Succeeded to hook IDirectDrawSurface4::blt
Create device - Device2  2147500034 E_NOINTERFACE
primary X8RGB X8RGB


Should I delete the ddraw.dll file now?


Yes, remove it !
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Re: Peixoto's patches for a few old games

Postby acordo 14 » 2018-11-20 @ 19:25

Hey Peixoto, I'm having a problem with Onimusha Warlords, the patch is not changing the resolution of the game, it's at 640x480. and even if I activate the macro option the movement is in trouble.
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Re: Peixoto's patches for a few old games

Postby mercador » 2018-11-23 @ 11:38

Peixoto wrote:
Yes, remove it !


Thanks so much, the game loads now and it is fully playable!

I have two extra questions, if you don't mind:
  1. When I close the game and open again my progress is not saved (like finishing the first race, closing the game, open again and I have to finish the first race again). Is that a bug?
  2. The aspect ratio currently is 4:3 using your patch. Is there a way to play on 16:9?

Thanks again for your instructions and amazing work!
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Posts: 3
Joined: 2018-11-18 @ 13:33

Re: Peixoto's patches for a few old games

Postby Peixoto » 2018-11-24 @ 23:39

acordo 14 wrote:Hey Peixoto, I'm having a problem with Onimusha Warlords, the patch is not changing the resolution of the game, it's at 640x480. and even if I activate the macro option the movement is in trouble.


Please post your log


mercador wrote:
Peixoto wrote:
Yes, remove it !


Thanks so much, the game loads now and it is fully playable!

I have two extra questions, if you don't mind:
  1. When I close the game and open again my progress is not saved (like finishing the first race, closing the game, open again and I have to finish the first race again). Is that a bug?
  2. The aspect ratio currently is 4:3 using your patch. Is there a way to play on 16:9?

Thanks again for your instructions and amazing work!


I think it is possible to change the registry to configure widescreen but i think its vert-. The program maintains the aspect ratio the game requests

Just tested here, created a player, won a race, exited. When i came back everything was there.
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Re: Peixoto's patches for a few old games

Postby acordo 14 » 2018-11-26 @ 19:17

This is my erro.log:

Peixotos's patch remote settings:
: 2.3
CompatLayer: WinXP
complatlayer: WinXPSP2
Crashfix: 1
D3D: 8
D3D_Driver: aticfx32.dll
dshow: 1
DSR: 1366x768
error_log: C:\Users\OmegaMachine\Desktop\Peixoto\error.log
FMV: 2.3
GPad: A=3;B=2;X=4;Y=1;LEFT_SHOULDER=5;RIGHT_SHOULDER=6;bLeftTrigger=7;bRightTrigger=8;Start=10;Back=9;LEFT_THUMB=11;RIGHT_THUMB=12;deadzone=1.00;ff=True;
HD: 1
injector_dir: C:\Users\OmegaMachine\Desktop\Peixoto
max_4x3_res: 1024x768
Mydocs: C:\Users\OmegaMachine\Documents
oni_macros: 1
os_version: 6.100000
resolutions_list: 640x480 720x400 800x600 832x624 1024x768 1280x720 1360x768 1366x768
script: Scripts\Onimusha.ahk
script_hwnd: 0x700ec
target: D:\Games\Onimusha - Warlords\OnimuPC.exe
target_dir: D:\Games\Onimusha - Warlords
target_name: OnimuPC.exe
Textswap: samples=4;thumbnail=256;path=C:\Users\OmegaMachine\Documents\Games\Onimusha\Textures;Next=];Prev=[;dump=home;Switch=del;color_switch=c;Quick=shift;nopopins=True;mips=0;

CreateProcessA Hook: 0
CreateProcessW Hook: 0
Succedeed to create the DirectShow interfaces
Succeeded to hook IVideoWindow::SetWindowPosition
Succeeded to hook IMediaControl::Run
Direct3D user mode driver implemented in aticfx32.dll
OpenAdapter Hook 0
Succeeded to create Direct3D8
Succeeded to hook IDirect3D8::CreateDevice
Succeeded to hook IDirect3DDevice8::EndScene
Succeeded to hook IDirect3DDevice8::CreateTexture
Succeeded to hook IDirect3DDevice8::SetTexture
Succeeded to hook IDirect3DTexture8::Release
Succeeded to hook IDirect3DTexture8::LockRect
Succeeded to hook IDirect3DTexture8::UnLockRect
Succeeded to hook IDirect3DTexture8::GetSurfaceLevel
Failed to hook IDirect3DSurface8::Release - detours error 1
Succeeded to hook IDirect3DSurface8::LockRect
Succeeded to hook IDirect3DSurface8::UnLockRect
Succeeded to hook IDirect3DDevice8::CreatePixelShader
Succeeded to hook IDirect3DDevice8::DeletePixelShader
Succeeded to hook IDirect3DDevice8::SetPixelShader
Max Primitives
Succeeded to hook IDirect3DDevice8::SetVertexShader
Succeeded to hook IDirect3DDevice8::SetStreamSource
Succeeded to hook IDirect3DDevice8::DrawPrimitiveUp
Succeeded to hook IDirect3DDevice8::DrawPrimitive
Succeeded to hook IDirect3DDevice8::CreateVertexBuffer
Succeeded to hook IDirect3DDevice8::CopyRects
Succeeded to hook IDirect3DDevice8::Present
Succeeded to hook IDirect3DDevice8::DrawIndexedPrimitive


FileHooks 0
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Posts: 2
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Re: Peixoto's patches for a few old games

Postby Peixoto » 2018-12-04 @ 23:52

acordo 14 wrote:This is my erro.log:

Peixotos's patch remote settings:
: 2.3
CompatLayer: WinXP
complatlayer: WinXPSP2
Crashfix: 1
D3D: 8
D3D_Driver: aticfx32.dll
dshow: 1
DSR: 1366x768
error_log: C:\Users\OmegaMachine\Desktop\Peixoto\error.log
FMV: 2.3
GPad: A=3;B=2;X=4;Y=1;LEFT_SHOULDER=5;RIGHT_SHOULDER=6;bLeftTrigger=7;bRightTrigger=8;Start=10;Back=9;LEFT_THUMB=11;RIGHT_THUMB=12;deadzone=1.00;ff=True;
HD: 1
injector_dir: C:\Users\OmegaMachine\Desktop\Peixoto
max_4x3_res: 1024x768
Mydocs: C:\Users\OmegaMachine\Documents
oni_macros: 1
os_version: 6.100000
resolutions_list: 640x480 720x400 800x600 832x624 1024x768 1280x720 1360x768 1366x768
script: Scripts\Onimusha.ahk
script_hwnd: 0x700ec
target: D:\Games\Onimusha - Warlords\OnimuPC.exe
target_dir: D:\Games\Onimusha - Warlords
target_name: OnimuPC.exe
Textswap: samples=4;thumbnail=256;path=C:\Users\OmegaMachine\Documents\Games\Onimusha\Textures;Next=];Prev=[;dump=home;Switch=del;color_switch=c;Quick=shift;nopopins=True;mips=0;

CreateProcessA Hook: 0
CreateProcessW Hook: 0
Succedeed to create the DirectShow interfaces
Succeeded to hook IVideoWindow::SetWindowPosition
Succeeded to hook IMediaControl::Run
Direct3D user mode driver implemented in aticfx32.dll
OpenAdapter Hook 0
Succeeded to create Direct3D8
Succeeded to hook IDirect3D8::CreateDevice
Succeeded to hook IDirect3DDevice8::EndScene
Succeeded to hook IDirect3DDevice8::CreateTexture
Succeeded to hook IDirect3DDevice8::SetTexture
Succeeded to hook IDirect3DTexture8::Release
Succeeded to hook IDirect3DTexture8::LockRect
Succeeded to hook IDirect3DTexture8::UnLockRect
Succeeded to hook IDirect3DTexture8::GetSurfaceLevel
Failed to hook IDirect3DSurface8::Release - detours error 1
Succeeded to hook IDirect3DSurface8::LockRect
Succeeded to hook IDirect3DSurface8::UnLockRect
Succeeded to hook IDirect3DDevice8::CreatePixelShader
Succeeded to hook IDirect3DDevice8::DeletePixelShader
Succeeded to hook IDirect3DDevice8::SetPixelShader
Max Primitives
Succeeded to hook IDirect3DDevice8::SetVertexShader
Succeeded to hook IDirect3DDevice8::SetStreamSource
Succeeded to hook IDirect3DDevice8::DrawPrimitiveUp
Succeeded to hook IDirect3DDevice8::DrawPrimitive
Succeeded to hook IDirect3DDevice8::CreateVertexBuffer
Succeeded to hook IDirect3DDevice8::CopyRects
Succeeded to hook IDirect3DDevice8::Present
Succeeded to hook IDirect3DDevice8::DrawIndexedPrimitive


FileHooks 0


A don't see anything whron in the log:

Try to remove the winxp compatibility and also try this: https://github.com/crosire/d3d8to9

BTW, sorry by for the late reply
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Re: Peixoto's patches for a few old games

Postby Mrdangerous » 2018-12-19 @ 23:29

Hello Peixoto. I just got Sanitarium from GOG and have been trying to use your patch on it for a bit now. Unfortunately, whenever I try to use it the game starts up, doesn't show any videos (both the start up logos and the opening FMV for the game), and crashes when I hit "ESC" to open the menu (so badly that I have to create a new desktop to get the task manager to close it). I've tried multiple comparability settings, but they all seem to the same issues. I've uploaded the error log as an attachment so you can see if I'm just messing something up or if there is a legit issue.
Attachments
error.rar
The Error log
(975 Bytes) Downloaded 6 times
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Re: Peixoto's patches for a few old games

Postby Peixoto » 2018-12-20 @ 00:12

Mrdangerous wrote:Hello Peixoto. I just got Sanitarium from GOG and have been trying to use your patch on it for a bit now. Unfortunately, whenever I try to use it the game starts up, doesn't show any videos (both the start up logos and the opening FMV for the game), and crashes when I hit "ESC" to open the menu (so badly that I have to create a new desktop to get the task manager to close it). I've tried multiple comparability settings, but they all seem to the same issues. I've uploaded the error log as an attachment so you can see if I'm just messing something up or if there is a legit issue.


A can't open the rar file. Just open the log with a text editor and post the contents here
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Re: Peixoto's patches for a few old games

Postby Mrdangerous » 2018-12-20 @ 00:23

Sorry about that. Here it is:

Peixotos's patch remote settings:
#compatlayer: win95
32bit: 1
CompatLayer: HIGHDPIAWARE
d3d: 1
D3D_Driver: C:\WINDOWS\System32\DriverStore\FileRepository\c0335517.inf_amd64_41130323c4f5b304\B335523\aticfx32.dll
error_log: C:\Users\lapli\Downloads\Peixoto\error.log
FMV: 1
hd: 1
injector_dir: C:\Users\lapli\Downloads\Peixoto
max_4x3_res: 1400x1050
MHKS: 1
mods: ?
Mydocs: C:\Users\lapli\Documents
os_version: 10.000000
resolutions_list: 640x480 720x400 720x480 720x576 800x480 800x600 832x624 1024x600 1024x768 1280x720 1280x768 1280x960 1280x1024 1360x768 1366x768 1400x1050 1440x900 1600x900 1680x1050 1920x1080
script: scripts\sanitarium.ahk
script_hwnd: 0x370ace
singlecore: 1
target: C:\Users\lapli\Desktop\gog games\Sanitarium\sntrm.exe
target_dir: C:\Users\lapli\Desktop\gog games\Sanitarium
target_name: sntrm.exe
xBRh: X

FileHooks 0
CreateFileA_Hook Hook : 0 <- 0 means no error
CreateProcessA Hook: 0
CreateProcessW Hook: 0
Desktop 1920x1080
Direct3D user mode driver implemented in C:\WINDOWS\System32\DriverStore\FileRepository\c0335517.inf_amd64_41130323c4f5b304\B335523\aticfx32.dll
OpenAdapter Hook 0
DDraw.dll : C:\WINDOWS\SYSTEM32\DDRAW.dll
DirectDrawCreate Hook: 0
Succeeded to create DirectDraw
Succeeded to create Direct3D
Succeeded to hook IDirectDraw2::CreateSurface
Succeeded to hook IDirectDraw::CreateSurface
Succeeded to hook IDirectDrawSurface::restore
Succeeded to hook IDirect3DDevice::EndScene
Succeeded to hook IDirectDraw::EnumDisplayModes
Succeeded to hook IDirectDraw::SetDisplayMode
Succeeded to hook IDirectDraw2::SetDisplayMode
Succeeded to hook IDirect3DViewport::SetViewPort
Succeeded to hook IDirect3DViewport::Clear
Succeeded to hook IDirect3DDevice::Execute
Succeeded to hook IDirectDrawSurface::flip
Succeeded to hook IDirectDraw::GetDisplayMode
Succeeded to hook IDirectDrawSurface::QueryInterface
Succeeded to hook IDirectDrawSurface::GetPixelFormat
Succeeded to hook IDirectDrawSurface::GetSurfaceDesc
Succeeded to hook IDirectDrawSurface::GetDC
Succeeded to hook IDirectDrawSurface::ReleaseDC
Succeeded to hook IDirectDrawSurface::SetPalette
Succeeded to hook IDirectDrawPalette::SetEntries
Succeeded to hook IDirectDrawPalette::GetEntries
Succeeded to hook IDirectDrawSurface::Bltfast
Succeeded to hook IDirectDraw::SetCooperativeLevel
Succeeded to hook IDirectDraw2::SetCooperativeLevel
IDirectDrawSurface::BltFast is already hooked
Succeeded to hook IDirectDrawSurface::GetAttachedSurface
IDirectDrawSurface::flip is already hooked
CloseHandle Hook : 0 <- 0 means no error
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Re: Peixoto's patches for a few old games

Postby Peixoto » 2018-12-20 @ 02:14

Mrdangerous wrote:Sorry about that. Here it is:

...


Nothing wrong in the log.
Since i'm such i nice guy, i'm going to download the GOG version and see if i can reproduce the bug. Don' tell anyone about it
Last edited by Peixoto on 2018-12-20 @ 02:15, edited 1 time in total.
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Re: Peixoto's patches for a few old games

Postby Peixoto » 2018-12-20 @ 02:14

Update:

A bug on Tomb Raider II that caused the video to freeze on cut-scenes if MCI emulation was enabled was just fixed
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Re: Peixoto's patches for a few old games

Postby giovannilucca » 2018-12-21 @ 21:41

Hey Peixoto!

I'm having an weird issue since yesterday..
I click the Help.exe and nothing happens... the patch don't open...

I reinstalled my windows machine some days before, but after that I used the patch and it was working normal
I installed the Dependencies written on the readme.txt, but nothing happens...
I download the updated version that you upload yesterday and is no Working too...
I disable the windows 10 antivirus, and nothing...
I never had this issue before...
Do you have any clue of what can be?

Idk if it helps, but here is the text on error.log:

Code: Select all
Peixotos's patch remote settings:
#args: setup
32bit: 1
;compatlayer: WinXPSP2
AF: 1
CompatLayer: HIGHDPIAWARE
D3D: 2
D3D_Driver: nvd3dum.dll
dshow: 1
error_log: C:\Users\Peixoto\Desktop\Peixoto\error.log
FMV: 1
GPad: A=1;B=2;X=3;Y=4;LEFT_SHOULDER=5;RIGHT_SHOULDER=6;bLeftTrigger=7;bRightTrigger=8;Start=9;Back=10;LEFT_THUMB=11;RIGHT_THUMB=12;deadzone=0.000000;
HBdr: 1
injector_dir: C:\Users\Peixoto\Desktop\Peixoto
J2K: u=False;a=Up,Down,Left,Right,end,alt,space,ctrl,del,PgDn,shift,numpad0,esc,/,8,9,Up,Down,Left,Right;dz=0.25;
max_4x3_res: 1024x768
modspath: C:\Users\Peixoto\Documents\Games\TombRaider2\mods
Mydocs: C:\Users\Peixoto\Documents
os_version: 10.000000
resolutions_list: 640x480 720x480 720x576 800x600 1024x768 1280x720 1280x768 1360x768 1366x768 1920x1080
script: Scripts\Tomb2.ahk
script_hwnd: 0xb014c
singlecore: 1
target: C:\Games\Tomb Raider II\Tomb2.exe
target_dir: C:\Games\Tomb Raider II
target_name: Tomb2.exe
Textswap: path=Tomb2Fix\textures;samples=4;thumbnail=256;Next=];Prev=[;dump=p;Switch=i;color_switch=o;mips=0;Quick=;

CreateProcessA Hook: 0
CreateProcessW Hook: 0
Desktop 1366x768
Direct3D user mode driver implemented in nvd3dum.dll
OpenAdapter Hook 0
DDraw.dll : C:\WINDOWS\SYSTEM32\DDRAW.dll
DirectDrawCreate Hook: 0
Succeeded to create DirectDraw
Succeeded to create Direct3D
Succeeded to hook IDirectDraw2::CreateSurface
Succeeded to hook IDirectDraw::CreateSurface
Succeeded to hook IDirectDrawSurface::restore
Succeeded to hook IDirect3DDevice2::EndScene
Succeeded to hook IDirect3D2::CreateDevice
Succeeded to hook IDirectDrawSurface::Blt
Succeeded to hook IDirectDrawSurface::Lock
Succeeded to hook IDirectDrawSurface::UnLock
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giovannilucca
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Posts: 6
Joined: 2018-10-09 @ 16:00

Re: Peixoto's patches for a few old games

Postby giovannilucca » 2018-12-22 @ 22:57

giovannilucca wrote:Hey Peixoto!

I'm having an weird issue since yesterday..
I click the Help.exe and nothing happens... the patch don't open...

I reinstalled my windows machine some days before, but after that I used the patch and it was working normal
I installed the Dependencies written on the readme.txt, but nothing happens...
I download the updated version that you upload yesterday and is no Working too...
I disable the windows 10 antivirus, and nothing...
I never had this issue before...
Do you have any clue of what can be?

Idk if it helps, but here is the text on error.log:



Well, I had to format and reinstall WIndows 10 for everything to work!
I'm almost sure that the Windows 10 native antivirus blocked the file, even though I have disabled that crap!

Anyway... It's all fine now! :)
giovannilucca
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Posts: 6
Joined: 2018-10-09 @ 16:00

Re: Peixoto's patches for a few old games

Postby Peixoto » 2018-12-23 @ 03:11

giovannilucca wrote:
giovannilucca wrote:Hey Peixoto!

I'm having an weird issue since yesterday..
I click the Help.exe and nothing happens... the patch don't open...

I reinstalled my windows machine some days before, but after that I used the patch and it was working normal
I installed the Dependencies written on the readme.txt, but nothing happens...
I download the updated version that you upload yesterday and is no Working too...
I disable the windows 10 antivirus, and nothing...
I never had this issue before...
Do you have any clue of what can be?

Idk if it helps, but here is the text on error.log:



Well, I had to format and reinstall WIndows 10 for everything to work!
I'm almost sure that the Windows 10 native antivirus blocked the file, even though I have disabled that crap!

Anyway... It's all fine now! :)


Glad o hear it
User avatar
Peixoto
Member
 
Posts: 209
Joined: 2013-6-13 @ 23:48

Re: Peixoto's patches for a few old games

Postby giovannilucca » 2018-12-23 @ 19:29

giovannilucca wrote:
giovannilucca wrote:Hey Peixoto!

I'm having an weird issue since yesterday..
I click the Help.exe and nothing happens... the patch don't open...

I reinstalled my windows machine some days before, but after that I used the patch and it was working normal
I installed the Dependencies written on the readme.txt, but nothing happens...
I download the updated version that you upload yesterday and is no Working too...
I disable the windows 10 antivirus, and nothing...
I never had this issue before...
Do you have any clue of what can be?

Idk if it helps, but here is the text on error.log:



Well, I had to format and reinstall WIndows 10 for everything to work!
I'm almost sure that the Windows 10 native antivirus blocked the file, even though I have disabled that crap!

Anyway... It's all fine now! :)



It happens again! :(
I was using the patch this morning and everything was working fine...
My windows 10 antivirus is blocked, the smart screen too...
I now the patch doesn't launch... even as administrator or with different compatibility modes.

Maybe is something in the new version of the patch?
I never had this issue before...

I don't have here an older version of the patch to test it, but if you can send me, we can test this theory!
giovannilucca
Newbie
 
Posts: 6
Joined: 2018-10-09 @ 16:00

Re: Peixoto's patches for a few old games

Postby Peixoto » 2018-12-24 @ 23:21

giovannilucca wrote:
giovannilucca wrote:
giovannilucca wrote:Hey Peixoto!

I'm having an weird issue since yesterday..
I click the Help.exe and nothing happens... the patch don't open...

I reinstalled my windows machine some days before, but after that I used the patch and it was working normal
I installed the Dependencies written on the readme.txt, but nothing happens...
I download the updated version that you upload yesterday and is no Working too...
I disable the windows 10 antivirus, and nothing...
I never had this issue before...
Do you have any clue of what can be?

Idk if it helps, but here is the text on error.log:



Well, I had to format and reinstall WIndows 10 for everything to work!
I'm almost sure that the Windows 10 native antivirus blocked the file, even though I have disabled that crap!

Anyway... It's all fine now! :)



It happens again! :(
I was using the patch this morning and everything was working fine...
My windows 10 antivirus is blocked, the smart screen too...
I now the patch doesn't launch... even as administrator or with different compatibility modes.

Maybe is something in the new version of the patch?
I never had this issue before...

I don't have here an older version of the patch to test it, but if you can send me, we can test this theory!


The last update only included an small change in the tomb2.ahk file. Help.exe wwas not changed

Have you checked the task manager to see if it is running or not?

In any case try this: https://1drv.ms/u/s!ApHOE-Ru-xkG5UxYLSM0V_BHTZQw Press the F5 key until there is no change
then post here what it shows
User avatar
Peixoto
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Posts: 209
Joined: 2013-6-13 @ 23:48

Re: Peixoto's patches for a few old games

Postby Deffnator » 2018-12-25 @ 15:35

Peixoto, is possible to fix RE3+Sourcenext screen bugs and wobbly polygons?
https://imgur.com/a/gLSjWKN
Deffnator
Newbie
 
Posts: 46
Joined: 2018-9-05 @ 01:03

Re: Peixoto's patches for a few old games

Postby giovannilucca » 2018-12-26 @ 00:52

Peixoto wrote:The last update only included an small change in the tomb2.ahk file. Help.exe wwas not changed

Have you checked the task manager to see if it is running or not?

In any case try this: https://1drv.ms/u/s!ApHOE-Ru-xkG5UxYLSM0V_BHTZQw Press the F5 key until there is no change
then post here what it shows


I solved the problem for good now!
I installed Windows 7, and everyting is running smooth!
The thing is that is a bug in Windows 10 that make some .exe unexecutable... I made a research about this matter and I found a lot of guides to solve the problem, but none of them solved... So I said good bye to that **** that is Windows 10, and reinstalled my machine with W7.

Before I tried to run your patch on Linux using steam proton... It almost worked... The game open and all... but the screen is black!
I'll try again later when new versions of steam proton is available!

Thanks for the help anyway! ;)
giovannilucca
Newbie
 
Posts: 6
Joined: 2018-10-09 @ 16:00

Re: Peixoto's patches for a few old games

Postby Peixoto » 2018-12-26 @ 13:34

Deffnator wrote:Peixoto, is possible to fix RE3+Sourcenext screen bugs and wobbly polygons?
https://imgur.com/a/gLSjWKN


Press F2 (or F5, not sure) there are graphics settings that will get rid of the screen bugs. Wobbly polygons would take a LOT of work to fix
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Peixoto
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Posts: 209
Joined: 2013-6-13 @ 23:48

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