RUDE: new Doom sourceport

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RUDE: new Doom sourceport

Postby dondiego » 2018-6-17 @ 11:13

I've made a new port in only a few days, it's a fork of chocolate-doom 2.3. It runs on win98 but there are known problems with choco, also i've heard that choco crashed there. Has anyone tried it on 98? I don't know if this one will be unstable there or not. No idea about requirements but i set the minimun ram to 8 MB. It's a strong limit removing port but keeping the original non crashing game bugs. Also i restored the startup console and added a new legit skill level, seems to be fun. AFAIK runs planisf2.wad without crashes (the new version with nodes).
https://github.com/drfrag666/chocolate-doom/releases
Info here:
https://www.doomworld.com/forum/topic/1 ... doom-fork/
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