QEMU 3Dfx Glide Pass-Through (WHPX/KVM works!!!)

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Re: QEMU 3Dfx Glide Pass-Through (WHPX/KVM works!!!)

Postby hail-to-the-ryzen » 2019-5-14 @ 02:14

The reliability and performance of a video driver, whether an official version or an enthusiast build, may show a different result between emulation, as in qemu, and hardware.
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Re: QEMU 3Dfx Glide Pass-Through (WHPX/KVM works!!!)

Postby kjliew » 2019-5-26 @ 07:17

Patch and guest wrappers prebuilt binaries updated in 1st post.

Support DJGPP DXE for 3Dfx OpenGL through Mesa 3D library.
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Re: QEMU 3Dfx Glide Pass-Through (WHPX/KVM works!!!)

Postby RaVeN-05 » 2019-5-26 @ 09:06

kjliew wrote:Patch and guest wrappers prebuilt binaries updated in 1st post.

Support DJGPP DXE for 3Dfx OpenGL through Mesa 3D library.


It means Quake1 dos 3dfx , Quake II dos 3dfx and HeXen II dos 3dfx will work. I am Right? =)
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Re: QEMU 3Dfx Glide Pass-Through (WHPX/KVM works!!!)

Postby robertmo » 2019-6-09 @ 09:10

https://github.com/intel/haxm/releases
It looks haxm has been updated with:
Enabled some 32-bit Windows guests to boot under HAXM
They said Win 7 and 8.1 boot. While 10 doesn't. 9x, xp, vista not mentioned.
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Re: QEMU 3Dfx Glide Pass-Through (WHPX/KVM works!!!)

Postby robertmo » 2019-6-25 @ 07:19

kjliew, Zeus asked some technical questions here:
http://www.zeus-software.com/forum/view ... 8612#p8612
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