ruthan wrote on 2021-01-20, 19:26:
.. what API its using OpenGL, or you are finnaly able to run Direct3D?
It is OpenGL for UT2003. Where have you been in the last 2 years?
ruthan wrote on 2021-01-20, 19:26:
...some apple to apple numbers found be great, so if you can run same test as before for Quake 2 with some HW acceleration.. so show difference, or vice versa run UT2003 without it and run it on same HW with PCem.
I don't have a great desktop CPU to show off the better part of PCem. I halted desktop upgrade indefinitely. My best CPU is on thin & light laptop, the Ryzen 2500U, but PCem is hopeless on any mobile CPUs. I could be heavily criticized for magnifying the ugly side of PCem. Since you have a Core i9 9900K seemingly the highest clocked CPU on earth, you are in better position to show off the better part of PCem. PCem has a strong community backing it up, but most of them are shy of publishing in-game performance stats and yet recommending PCem and setting unrealistic expectation that games such as Unreal, NFS3 , Turok2, Blood2, MDK2 etc. with screenshots/videos as though they are playable. Perhaps I was so wrong and those games are indeed playable with Core i9 9900K, all one needs is 30fps, anything more is superficial.
Even Box86 on RPi4 videos have the guts to show performance stats running old Windows games.
It is seemingly impossible to gather performance statistics on PCem, but some do exist, but with unknown host CPU/GPU and game configuration
3DMark99 - 3607 3DMarks
3DMark2000 - 1049 3DMarks
Quake3 - 34.5 fps
There is a YouTube video on Turok 1 with stats, but it didn't finish end-to-end to provide the final T1Mark score for easy comparison. Another video on YouTube showing Final Reality running on PCem, but abruptly cut before the final scores could be shown. Perhaps you can help to fill the gap. And you can do more, Unreal Flyby Timedemo, Turok2 T2Mark, MDK2 benchmark. Oh, please don't use UT2003, it is so unfair to PCem 🤣
ruthan wrote on 2021-01-20, 19:26:
i did same thing with my Win98 KVM benchmarking:
https://www.win-raid.com/t6017f53-Windows-SE- … .html#msg107458
I thing that we all dream about super fast overkilled, but still stable and compatible virtual Windows 98 machine.
I think we are there now, it is no longer just a dream with QEMU, and only with QEMU for now 😁. Though I didn't have the energy and time to check out the huge list of game demos you have there, I am pretty confident QEMU will run all of them equally well, if not better. I did pick a few interesting ones, such as Mafia and Max Payne, they just work. I could be making a video for them on QEMU in the future.
The idea doesn't seem to be welcome, it takes away the fun of tinkering real machines. Otherwise, unless one is building a Win98 frankenstein machine with unofficial driver support (Geforce 6800 and better), Win98 VM on QEMU outperforms all lesser builds at playing games. I already foresee this, Win98 VM will be faster than anything on earth that can still boot Win98.