kjliew wrote: ruthan wrote: .. there is 637 vs 848 its so difference is very small and with PCem im getting fully emulated machine without QEMU / VBEMP problem, it would be no brainer sacrifice 25% of performance for that. Same Quake 2, there is difference but its not huge (lets say 50%), as i expected..
.. and if im not wrong anything with OpenGL is not public..
.. Qemu 3dfx is so far designed only for average kjliew 😀 Because he is only one who is able to use it for OpenGL..
We still not have numbers for right comparation, but 25% is really nothing, but it case of Win9x/2k/XP are now have at least some numbers.. and lets estimate that Qemu performance without accelerator would be same as PCem performance, with WHPX we have not ~ 500 % boost.. that is really something.
kjliew wrote:] Oh, what a drama ... Welcome to the club of average kjliew! 🤣 🤣 It's now your turn to rub qemu to everyone's face ... 🤣 🤣
I am glad that you didn't add another column for PCem v17, otherwise the moderator may edit your post to remove the link ... 🤣 🤣 Your account on PCem forum (if you signed up one) may be locked out/deleted in no time to prevent you from further posting.
I not have some great feeling about these projects, to be super excited about it (yes i want to play great old games on new machines, on the way on portable slow handheld), as you because its your child, you invested into it much more effort, but with question about PCem was something already wasted to ask in next post, before i started to respond to this. Because other people are not much believe in shiny future of Qemu for retro gaming, it would only other possible "short term" solution.
If would banned for it in PCem forum, well, i would be on same ship with you, if they banning people for that they are toxic too. I dont read anything about that, but i would say that you have "gift" to jump right into middle of some thread and post something about your project and how much is superior (it is in some ways), but how it is communicated matters too.
I already asked in PCem forum, on which is whole solution based and its not fork of something its just something mainly wrote of one developer - Sarah is her name if not wrong.. and there justified worries how many people can really understand its code and continue with project, if she would get other priorities.. But its a bit same with Qemu 3Dfx, yes Qemu with live without you, but that why i thing that merging into main branch make sense.
kjliew wrote:]At 1600x1200 (or anything higher than 1024x768), PCem "freaking fast" 3Dfx recompiler would be even harder to keep up and the fanboy defended that with *BS* of missing AGP emulation bla... bla... If I cranked up the resolution, the comparison between PCem and QEMU even on TCG would be so ugly.
PCem started as some 8086 emulator and with every release they adding support for new hardware (now they had PII 450 and couple of new videocards like Voodoo 3) so i hope that they will add AGP and PCI-E in future, if they are stubborn to not add more, they are just plainly wrong.
BTW when i dig deeper in Qemu and KVM, its emulation by default old i440 chipset, which there is somehow glues PCI-E support into it, which with chipset not even dream about.
mr.cat wrote:I hate to be a negative nelly here, but this merging business seems very unlikely to happen (at least, in the current form). Mainstream qemu already has their own method of providing 3D acceleration for the guest, which unfortunately leaves these oldtimer OSes out in the cold - no drivers exist, and no-one is going to write them.
Their main concern is also the Cloud and not retrogaming, and that necessitates a rather different approach to security.
This is actually very interesting topic, there are all this world about free software freedoms and how great it, but from words in reality it some that at the top of Qemu projects sits some board controller but some Bill Gates like person which care only about money. If this is true hope that openness would be big bubble. If not long time when i checked other iteration of Why Linux sucks from Bryan Lunduke, and he said at some Linux conferences sits most of bosses with MacBooks and using MacOS as OS, on even border to install Linux on it.
I tend to believe that is not picture of whole us pawn in community and its not so dark.
I understand some forking for small project, or when lots of developers what to go by other way, but when you have big project and one developer want go other way, i thing that forking is way to hell.. because as main code base will change there is still more and more work needed to check you additional code compatible.. to situation when in simply became too much.. Its my simple view of project.
In other way, best thing in the life is possibility of change and it simply not understand why is not possible simply to Qemu add some optimal "-retro 3d" switch why will active kjliew part of code of code and 99.9% of users will not use it, can ignore it, same way as some old PowerPC mac, 68k Mac, or Alpha code which is already merged into.
I would actually like to some link, then kjliew send its code for merge and some evil corporate administrator rejected it..
I thing that problem is elsewhere as proven my bug reports, old OS problems are simply hard to solve, they lots of knowledge is less and less common and use base is small - so it make complete sense, they have small priority. Exactly here i always believed that open source would work and volunteer can add and it would be merged.
BTW whole Vmware Dos Sound blaster support for Vmware workstation is also project by on its employer done in this spare time and its merged and even added to release notes ad highligh.. It would be shame of whole FOSS machinery would be actually worse than so big IT moloch, which is in 99% money oriented, but even Vmware cant ignore gaming making better, but yes not for retro OSes..
Yeah you can even argue, that some leaders are blind to how retro gaming market can be profitable, because age of average player is now 35 or something like that, but its other topic. Its very similar in whole game industry, i heard zillion time that market is saturated, that nobody will buy game like XY, there is not room for new genre etc and its always proven as wrong.
One more offtopic note, there is even more scary thing than Qemu, Bochs, even here probably all people here said me not try to bend it for gaming use, yet it has some Voodoo 3 support, i dunno for what.. if im not wrong i saw so androind emulators based on it..
Im old goal oriented goatman, i care about facts and freedom, not about egos+prejudices. Hoarding=sickness. If you want respect, gain it by your behavior. I hate stupid SW limits, SW=virtual world, everything should be possible if you have enough raw HW.