xjas wrote on 2020-08-06, 20:50:
^^ neat! Hell of a lot more fluid than my 386. I don't know how much of that is CPU & how much is new optimizations, but I'm willing to bet my ET4000 wipes the floor with that OAK VGA card, at least.
486 processors are way faster than 386 due to the inclusion of the L1 cache, it's normal to run faster Doom in those processors. Having a fast video card it's important in Doom, but it is much more important to have a fast processor with lot's of cache (L1+L2).
DracoNihil wrote on 2020-08-06, 21:21:
ViTi95 wrote on 2020-08-06, 20:24:
New development video (FastDoom 0.5)
Curious, why the "age restriction"? There's plenty of videos of Doom that don't have that stretching as far back as 2007...
That option makes it impossible to watch the video anonymously without a user account involved which is what I typically view videos as. I only ever use my account to upload videos and change settings on videos Twitch exports because Twitch's system auto-inserts things I don't want auto-inserted.
Well the age restriction is gone, I didn't know how Youtube age-restriction policy worked really (so i avoided problems by restricting directly the content)
root42 wrote on 2020-08-06, 22:00:
Wow, what a cool project! I will have to try this out on my 486DX33 with the ISA ET4000. The 80x200 is neat. Are you using Mode Y and writing to all bitplanes at the same time?
Yes, Potato mode writes all the planes at the same time, using the same idea as the Low render quality mode. Write 1 pixel and you get 4 drawn, it helps a lot old ISA VGA video cards that have very limited bandwith. Even 8 bit ISA VGA cards run well in Potato mode.
Previous DEV build running on a 386SX