kithylin wrote:
I currently already own an Intel Dx48BT2 "Bonetrail" LGA775 motherboard. I had originally bought it cheap for $30 off ebay (new old stock - bulk pack) and thought I might just use it for a while for this plan, as it used DDR3. But ultimately once I got it here and had a lot of time to spend with it, I've found it's -VERY- poor for overclocking, my 6MB wolfdale chip will not get stable above 3.6 Ghz in this board, no matter what I do with it, even with water cooling. On the other hand, using it in my Gigabyte GA-EP45-UD3P motherboard, the CPU just dials right up to 4.5 ghz with no hesitation and runs stable with 1.45v cpu vcore without a problem. So in general, after this experience, I'm never touching another Intel motherboard, ever again. Also of note: While I appreciate the idea, it's pretty much going to be not-feasible to water cool a dual-CPU system + 3 hot nvidia cards. I've run the estimates and even a 12MB LGA775 quad core is looking to be around 400 watts of heat @ 4.4 ghz, not counting what the video cards dump in to the cooling system, (a pair of GTX-295's would be about 560 watts more heat, for example) If I did all that I'd have to be getting in to 1500 watt power supplies and massively huge 19-inch radiators. So to be realistic and not go -totally insane- here I want to stick to a single-CPU system. Then of course it boils down to performance and price. I've looked and a 12MB wolfdale quad + a non-OEM 780i motherboard would be about close to $350 (I can't find a 790i board anywhere). Then a entry level i7 with x58 motherboard would accomplish the same task, probably end up a little faster and can be acquired for about $200. So for performance vs price, I do think I'll probably end up building another x58 system, most likely, even though I think I'd kinda perfer a 775 system somewhere.
Intel boards aren't for overclocking - they're very stable though. Should've mentioned that. 😊 (I usually don't bother OC'ing systems; as you caught later on 🤣).
If you want to OC, you'll have to go elsewhere. Gigabyte's X58 boards are probably a good choice in that respect. If you want to go with 775 you'll have to find an nVidia board *or* ditch SLI (or use the hacks to enable it on X38/X48 - that's also an option too I guess).
Also - where in the world are you getting these power ratings from? Core 2 Quad with 12MB is around 100W TDP depending on model; calculations show it being maybe 200W if overclocked to 4GHZ.
As far as the not feasible with heat/cooling - you did say don't worry about that in mentioning hardware. 😊 🤣
Also about power supplies. A LGA775 quad @ 12MB @ 4ghz will pull around 350 watts just for the CPU, then add in something like 3 x GTX-480's (around 250 watts each), and I'd be looking at 1100 watts just for the board + GPU's, not factoring in the efficiency model of what ever power supply I use which will probably knock that down a lot. So.. I'm pretty much right on target with a 1200 - 1250 unit, generally we want the power supply to be about +10% above max load. It's not healthy to run a power unit @ 100% load at all times.
Power draw numbers for the CPU don't look right. The graphics cards are 250W/ea max - with a trio of them you should actually probably go with something more like 1500W (although if you're keeping that 250W Tt it could probably handle one of them to let you "get away" with a 1200W unit). Efficiency doesn't "knock it down" - it means extra draw at the wall and more heat. e.g. if your PSU is 80% efficient, and you need 960W through it, it will put out 960W and draw 1200W at the wall and express the difference as heat. That's why I said the TurboCool units are getting long in the tooth (because they are around 80% efficient); newer units will be closer to 90% (like the Seasonic you mentioned earlier), which means less heat to deal with.
As far as where a PSU should be run - generally the peak of the efficiency curve is between 40-60% (based on tests from TechReport and JonnyGuru, and published figures from Corsair, PC Power, and Antec). You probably won't be able to accomplish this with a trio of GTX 480s on a single PSU though. But you are dead-on that you generally don't want to see 100% loading (PC Power claims their units can survive that, but I'd still rather not test it out). Have you considered a multi-PSU system? (again, you did say "max out" 😎)
Try this out for calculating your power needs:
http://extreme.outervision.com/psucalculatorlite.jsp (remember to add in capacitor aging at the bottom)
You might also consider gutting some various components off the system's PSU - like all of the cooling can be run separately (this won't be huge power savings, but it's at least something).
Actually there's been a lot of research done online, and with me and some of my friends. With Tri-SLI (and a game that supports it) and newer drivers, actually you can gain up to +90% for each card in the system -IF- you have enough CPU to push this sort of setup. That's actually what the limiting factor is and it's why most people have come to thinking Tri-SLI doesn't scale well. In fact it does scale perfectly fine, with a fast CPU setup. At minimum a quad core @ 4ghz is generally required to get the most out of it, a i7 @ 4.5 would be better.
It depends on the game, the application, etc.
For example here's a Tom's comparison with GTX 480s:
http://www.tomshardware.com/reviews/geforce-g … re,2622-12.html
Performance gains are between 70 and 90% depending on the title (seems to more or less live up to your projections in some cases). The bigger advantage, however will be the improved IQ that tri-SLI gives you.
Here's another comparison from Anand with 8800 Ultras:
http://www.anandtech.com/show/2403/3
Again in some cases you will realize the 70-90% performance improvements, but in others you won't see much at all. They also go on to argue that at 1080p or lower, the third GPU doesn't do much in terms of measured performance (it should still help the micro-stutter phenomenon based on Tom's data). They also test the "CPU bound" assertion; in some cases it holds true, but not in all cases. Really depends on the application at hand. With older games you probably will have a better time of it because you aren't dealing with backports as much.
Micro-stuttering article:
http://www.tomshardware.com/reviews/radeon-ge … sfire,2995.html
Technically, any GPU produced with CUDA cores and at mimum 256 MB of onboard memory will be capable of running PHYSX & 3D at the same time, this is a specification and listed on the nvidia website somewhere.
I'd still probably add another card (if your motherboard will support it), since you did say "max out." 😎 I vaguely remember the 8800/9800 series not being 100% up to the task of doing it all themselves, but the Fermi chips shouldn't have any problem; as you noted. Where I'm unsure of how they'd handle it are the single-GPU 200 series cards running PhysX and 3D at once. Looked for benchmarks briefly but couldn't find anything that directly answered that question; perhaps you'll have better luck.
Did find this FAQ though:
http://www.techpowerup.com/forums/threads/the … estions.135891/
The issues really is not present with any family of AMD cards from newest to oldest, the main issue is with nvidia cards starting with GTX-500 and newer, I described that in my original post. However, I do want to stick to nvidia. I want nvidia-inspector, and PHYSX (For some games that support it) So.. thanks for the comments on AMD but I'm still sticking to nvidia 😁 And I'll most likely be using vista for this build, which should eliminate most of the Win7 compatibility problems.
Wasn't trying to sway you away from nVidia (sorry if that was how it seemed); just providing information in response to both your, and tetrium's, comments regarding support/compatibility. With DX9 it shouldn't be a problem was my point, but DX8 games seem more hit and miss under Windows 7 and later (and I've identified this as an OS-related problem; because the same hardware running XP had no troubles). Hopefully Vista fares better in that respect.
This is another subject worth touching briefly. Actually Tri-GPU setup is usually fine (but not always, there's some games it will still screw up on). But the thing is with tri-SLI, all 3 video cards have to be an exact 100% match of all clock speeds, at all times. This is a big problem of tri-SLI stability issues, it's common for some people to "mix and match" different brands and then the clocks don't sync and then there you have problems. I'm aware of this and prepared to force cards in to same-clocks either with software or re-programming their bios's. Skyrim works great in multi-gpu, even a pair of 4890's it runs perfectly fine.. at lower settings with AA off, but it can run okay. I've played it on this system with the dual core and the 4890's, and as long as I run with AA off and no mods, it runs a smooth solid 60 FPS everywhere with no micro-stutter. I have my AMD 4890's reflashed on their bios's to match clocks though.
The drivers won't generally let it "mix and match" - they should automatically set everything to a common clock and settings (has always been my experience, with Radeon or GeForce cards). GeForce cards have much stricter requirements for SLI (you can't hook up a GTX 280 and GTS 250 for example). I'm surprised Skyrim doesn't run with higher settings on your system though; my single 4890 handles it with 4x/8x AA, maximum settings, and handles vsync no problem. 😕
I *did* forget to mention - the skyrim woes with multi-GPU are cured by turning AA off. Here's a video example:
http://www.youtube.com/watch?v=9oWnO7Wy2p8
I've never experienced it that seriously - just in menus and loading screens with 3-way CrossFire (with the 4870X2 it only happened in menus). I also didn't mean to imply that tri-GPU always has issues; just that it CAN (we really seem to be on the same page on most of these points by the way); there's plenty of games that load up and run very smooth. I had no problems with, for example, Fallout 3, Halo (at nearly 400 FPS even with 32x AA enabled 🤣 ), or Mass Effect 1.
Thanks for the comments, I was kind of leaning towards a GTX-480 maybe for this reason, if I encounter games that won't run on multi-GPU (and won't respond to it being forced-on) then at least this would be a powerful single-gpu option, maybe.
Depending on what games you want to play, the 280 or 285 should probably accomplish that as well - thinking of some DX9 games like Oblivion, UT3, Fallout 3, GTA San Andreas, Half-Life 2 Episode 2, and EYE Divine Cybermancy, a single 280 should be able to run them all. Multiple cards will give you better performance, features, etc, but the single card should *run*.
Price of the 280/285s is generally cheaper IME too (because they're older and not DX11 I'd guess). I've seen some of the 8800s as low as $50-$60 on eBay.
I put in the power supply comments earlier above in this post, but I suspect you probably wern't overclocking the CPU past 4ghz then. Once you start doing that and getting in to the range of the CPU alone pulling 300-400 watts of power, you start getting in to totally different power requirements if you still want powerful GPU's mated to it too. this 700 watt corsair I have will run around 730 watts gaming and shut down after a few seconds, even with just a pair of 4890's and this dual core @ 4.5 ghz. So even this isn't enough, Ideally I'd like the power supply to be about +100 to +200 watts above what I actually use, better life for the power unit, and if you can push your load more towards the middle of it's rated maximum, then you can hit a power supply's maximum efficiency % and be better on consumption @ the outlet.
You are right that I tend not to bother with OC'ing, but based on calculations for power draw, 300-400W seems very outlandish as a requirement. You've certainly piqued my "troubleshooting sense" when you're saying a system with a 700W PSU is buckling with a pair of 4890s and seemingly struggling in Skyrim... 😵
Thanks for this information, I'll get in to reading it later. I really doubt a single GTX-285 could do much with 1080p @ 16xAA for most games, even with a fast cpu behind it. I'll read in to some things though. Most reviews of the GTX-500 series don't include DX9 performance though, just a note there.
Oh no the point wasn't to compare GTX 500 for DX9; just to provide information about the 480's power/heat draw (I think aside from the GTX Titan and K6000 its the hottest running nVidia GPU to date).
A single GTX 285 should have no problems at 1080p at 4-8x AA for most DX9 games from 2008 and older. Higher AA levels will be a big drain (that's one advantage of multi-GPU; AA becomes much "cheaper" relatively speaking).
GTX 285 review from Guru3D:
http://www.guru3d.com/articles_pages/geforce_ … way_sli,18.html (has various DX9 games and 3-way SLI comparisons too - would've put it up with the others, but they didn't break a page off for evaluating scaling like Anand and Tom's did; but between the three you've got GF8, GF200, and GF400 scaling data)
It looks like a single card has no trouble with handling 1080p for the DX9 titles, and scaling isn't bad either. Less heat than 480 too.
I've seen this "optimization push" as well, where "both sides of the fence" (AMD & nvidia) both started significantly decreasing DX9 performance and tuning their cards to be faster in DX10 & DX11. So.. since I don't have a lot of experience with nvidia in this time frame, I'm hoping some here can tune in and help me decide on the fastest DX9 card from nvidia before these "optimizations" for dx10 started hitting card families.
The 200 or 400 series will be that bar; 200 series came out when DX9 was still quite popular and prevalent, the 400 series is faster and also the beginning of DX11. 500 series was touted primarily as a power/performance efficiency improvement from what I recall.
However given the games you've mentioned, the 8800 series would probably be just as suitable for you, and might mean some serious cost savings. Oblivion, for example, really doesn't "need" 3 GTX 480s (remember that we're talking about a game that'll run on a GeForce FX reasonably well).