First post, by DosFreak
- Rank
- l33t++
Game looks fine in the menus but as soon as you get into the game ti looks like it has trouble drawing the screen. (buffer problem?)
Attached the log from Openglide 9a1 debug.
Game looks fine in the menus but as soon as you get into the game ti looks like it has trouble drawing the screen. (buffer problem?)
Attached the log from Openglide 9a1 debug.
The intro and menus look OK because I think they don't use Glide. I seem to remember seeing the 3Dfx logo only after you start the game, so I think that's when it switched to Glide.
I just tried Uprising (full game, not just the demo) with OpenGlide 0.09rc7 and just got a blank screen when it switch to Glide. I couldn't get out of it and had to hit reset on my PC to quit. How did you get that log? Is there a way I can determine what call is causing the problem?
I saw on another website that Uprising uses a depth buffer "compare to bias" mode. Could that be the problem?
I'd really like to get this game working. No Glide wrapper will work (tried them all).