First post, by Snover
- Rank
- l33t++
Unreal Gold (eg. Unreal + add-on pack Return to Na Pali) will change resolution, try to run, and fail. I've gotten three different errors on three different occasions and they're all EXTREMELY cryptic and difficult to understand.
error #1:
General protection fault!
History: UGlideRenderDevice::DrawComplexSurface1TMU <- URender::DrawFrame <- URender::DrawFrame <- URender::DrawWorld <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
error #2:
General protection fault!
History: UGlideRenderDevice::DownloadTexture <- (size=128x256, (0/8) <- FGlideTMU::SetTexture <- UGlideRenderDevice::DrawComplexSurface1TMU <- URender::DrawFrame <- URender::DrawFrame <- URender::DrawWorld <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
For other errors, replace size with 128x128 and 256x128. heh
Yes, it’s my fault.