Am I beating a dead horse here? I have a GeForce3 TI200...

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Am I beating a dead horse here? I have a GeForce3 TI200...

Postby Evildrak » 2002-12-28 @ 00:09

And I want to run my old 3DFX/ Glide games. GeForce does not support 3DFX I don't think, but I miss playing all these glide games... I downloaded the glide2x.dll and put it in my WINDOWS\SYSTEM32 directory (XP Professional) but I still get just software rendering... :-(
Any help would be appreciated.
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Postby DosFreak » 2002-12-28 @ 01:13

The glide2x.dll from OpenGlide right?

If so then which game are you trying to run? Does the game support Glide?
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Well Forsaken for instance...

Postby Evildrak » 2002-12-28 @ 03:59

Yes, I am using the openglide dll, and I replaced it with that XPglide dll just recently. I think the problem is that the Geforce3 does not support glide nor 3DFX, just Direct3D and OpenGL, but I could be wrong...
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Postby DosFreak » 2002-12-28 @ 05:43

Okay.....

The glide2x.dll from the Voodoo drivers is for Voodoo cards. NOT any others. Sticking the glide2x.dll from these drivers onto your system and expecting your games to work is just WRONG. There was some crazy rumour started by some stark raving madman somewhere on the internet claiming that the Nvidia drivers emulated glide and that by using glide2x.dll from the Voodoo drivers that it would be enabled but as I stated up above...that is INSANE.

The glide2x.dll from OpenGlide EMULATES Glide. Therefore since it's emulation it is not perfect and has problems. ONLY use the glide2x.dll from the programs that emulate glide. Ex: Openglide or Evoodoo are your best bets.
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Postby Snover » 2002-12-28 @ 13:29

He said he was using the OpenGLide DLL, DosFreak.

OpenGLide emulates Glide by mapping calls to OpenGL, therefore it makes NO DIFFERENCE if the card supports or doesn't support Glide. Put Glide2x.dll from OpenGLide in the game's directory. Of course, the game COULD be hardwired to a specific Glide library in which case it won't work. What are you trying to run, anyway?
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Postby DosFreak » 2002-12-28 @ 13:41

Snover wrote:He said he was using the OpenGLide DLL, DosFreak.

OpenGLide emulates Glide by mapping calls to OpenGL, therefore it makes NO DIFFERENCE if the card supports or doesn't support Glide. Put Glide2x.dll from OpenGLide in the game's directory. Of course, the game COULD be hardwired to a specific Glide library in which case it won't work. What are you trying to run, anyway?


Yeah, but he also said:

I think the problem is that the Geforce3 does not support glide nor 3DFX, just Direct3D and OpenGL, but I could be wrong...


Which shows that he did not understand the difference between Openglide and the Voodoo drivers....
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I understand there is a difference

Postby Evildrak » 2002-12-28 @ 15:24

I understand Glide/ 3DFX is a voodoo chipset thing. I guess
I am trying to run Forsaken, but not limited to that.
I guess I am lost when it comes to "emulating" glide. Do I need another prog to run in conjunction with that dll? Because all I have is that Glide2X.dll in my Windows/system32 directory.
Pretty much anything in that Glide list provided in the other threads would be fair game for me.
Thanks in advance
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Postby CraigG » 2002-12-28 @ 18:28

Forsaken runs best in D3D, not glide.
You'll need to patch it, but you'll then be able to run it upto 1600x1200 in 32bit colour, with only your hardware limiting you.

To be honest, I don't think it ever had a glide mode, merely a 3dfx D3D mode. I could be wrong.
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Postby NoGood » 2002-12-28 @ 21:25

I'm quite sure it has a glide mode ... I remember that 3dfx used Forsaken to promote the Voodoo (1) card!
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OK, I found the OpenGlide wrapper...question though..

Postby Evildrak » 2002-12-28 @ 22:00

Where do you unzip the OpenGlide.exe to? The game that you are trying to play's directory? (I.E. C:\Program Files\Acclaim\Forasken)? Or just any directory?
Anyone that can provide a quick tutorial I would appreciate it!
Thanks in advance...
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Re: Well Forsaken for instance...

Postby Nicht Sehr Gut » 2002-12-28 @ 22:03

Originally posted by Evildrak [B] I think the problem is that the Geforce3 does not support glide nor 3DFX, just Direct3D and OpenGL, but I could be wrong...
Is there a problem with the Direct3D version of Forsaken? If so, there is a (homemade) patch for the GeForce.
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Postby CraigG » 2002-12-28 @ 22:21

Nope, it didn't have a glide mode (just installed it).
It merely had a list of D3D accelerators, from Software mode, to Verite mode.

The poster here would need to select Generic 3D Accelerator.



If so, there is a (homemade) patch for the GeForce.


Yep, Thats what I just installed from an old Patch CD. But I can't post the URL because I can't remember it.
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Postby Nicht Sehr Gut » 2002-12-28 @ 22:55

Originally posted by CraigG [B]Thats what I just installed from an old Patch CD. But I can't post the URL because I can't remember it.
IIRC, the only place I found this was a game site that originally concentrated on running games with the GeForce (used to be a NvNews "associate"), but he abandoned all his tips and patches to concentrate on console games.

Luckily, I downloaded it before it disappeared.

UPDATE: Found files. Originally came from: "Dayton's Misc"

Combined both zips and placed in Magrathea/Deep Thought.
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Postby Snover » 2002-12-29 @ 05:17

Post the filename. I'm sure it's out there somewhere. If not, Nicht can always upload it to Deep Thought. Oh, yeah. Closing thread: IRRELEVANT (there is no Glide mode, only a MiniGL/3dfx D3D mode)
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