CraigG wrote:Ok, some more testing.
Outlaws - Replaced Lecglide with a version that uses Glide2x.dll
It now works, but there are missing graphics, see pic.
Need for Speed 2 SE - Glide2x.dll caused an error in OpenGL32.dll
F-16 Fighting Falcon - Now goes further than any other wrapper. You can now get to the title screen, but as soon as you launch a game the screen goes black and thats it. But it doesn't lock the PC, as you can still alt+tab and end task.
This is the openglide log from F-16
ColorBits = 8
DepthBits = 16
Using OpenGL version = 1
Using Palette Extension.
-------------------------------------------
Setting in Use:
-------------------------------------------
Init Full Screen = true
Fog = true
Precision Fix = true
565 Wrap = false
MultiTexture = false
Palette Extension = true
Packed Pixels Extension = false
Vertex Array Extension = false
Secondary Color Extension = false
Fog Coord Extension = false
Texture Memory Size = 16 Mb
Frame Buffer Memory Size = 8 Mb
MMX is disabled
-------------------------------------------
-------------------------------------------
** OpenGL Information **
-------------------------------------------
Vendor: Microsoft Corporation
Renderer: GDI Generic
Version: 1.1.0
Extensions: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
-------------------------------------------
** Glide Calls **
GoldFinger wrote:Hey Paul,
I did not look at the sheared texture problem yet, as it were you that wrote that function ( I only optimize it a little ) you can fix that...
What is the problem? as I am working now I will only be able to look at that later and if you fixed it I can optimize it... :p
Go on, modify and commit it, I am waiting.
There's real improvement as I specifically remember testing OpenGlide with Croc earlier and only got nasty lock-ups. If you want, you might just start up a separate thread with a warning (IE: "Image Intensive", "BIG PICS", or such), then place a link to that thread here. This way modem users don't get a nasty surprise when they jump into a thread with a massive download time (something that the GLDuke guy would be wise to consider. 900+k JPEG on his main page. Geez!).CraigG wrote:OpenGL is running in hardware mode, this is a log from Croc....I got a game Called Ski Racing, working. And it ran superbly. If anyone wants a pic I'll post it, but I'll try and keep 'em tot he min.
I know the perils of using a standard modem with the Internet.Glidos wrote:I'm a modem user,...
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