VOGONS


First post, by GoldFinger

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Well, I found the bug in the 3dfx demos, but I am currently looking for the solution, the problem is in the grBufferClear function with the Clipping, the Z value is not being updated correctly. I think I know of some way of doing this, but it is slower than the current one, so I am trying to figure it out what to do so the value is correctly updated.

Reply 1 of 1, by Glidos

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Pretty sure that's my fault. I changed grBufferClear to draw a black rectangle the size of the screen so that clipping would take effect. I think I remember thinking, hmmm this isn't going to work in some cases.