Great Hierophant wrote:It may be possible to do this, but the result may not be ideal in all circumstances. Here is the quick and dirty way :
MT-32 & CM-32L Instruments play on MIDI channels 2-9. MT-32 Percussion and CM-32L Sound Effects play on MIDI channel 10. Set your SC-55 into MT-32 emulation mode. Mute MIDI Channels 2-9 on the SC-55. This is easy to do, press mute, then part and mute until the lines just above the numbers 2-9 on the SC-55 display are not visible. Then on the MT-32, turn the Rhythm Part's volume all the way to zero by pressing the Rhythm button and turning the knob.
Thanks. I did all this and when I move over to midi channel 10 on the SC-55 I see that it reads 128 CM-64/32L (per the manual this is the number it should be for the right SFX set). Oddly though when I play Ultima Underworld, when I jump in water I still don't hear any water sound effects like I would expect (or so I've read). Instead, I hear a string play on the MT-32 itself and channel 10 remains oddly vacant on the SC-55.
Now, I know the SC-55 is outputting sound because it will output drums on channel 10 on occasion. No sound effects though.
It is also worth mentioning that Ultima Underworld does utilize some vanilla MT-32 stuff for sound effects, also.
I suppose I'll try MUNT just to be sure.
edit:
Well I installed the latest MUNT and it can't find the control ROM files. I put them in my dosbox directory which is a nonstandard path if that has anything to do with it. I dunno. Where exactly do they go? I'm old-fashioned and I just load up dosbox and then commandline manually to whatever drive/directory/game I want to play using dos commands.
edit 2:
OKAY. So apparently you don't put the ROM files in the Dosbox directory under Windows 7 64-bit. Instead, you must put them in /Windows/SysWOW64 . It is kind of counter-intuitive to have the ROM files there while MUNT is installed in Program Files but whatever. Once I put them in there it works. MUNT loads up and everything after I set my midi channel in the dosbox config.
It does actually sound surprisingly good. Nice work.
However, Ultima Underworld still doesn't play any special water sound effects when I jump in water/swimming etc. Maybe it is just a myth and there really aren't any?