VOGONS


First post, by bjwil1991

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Rank l33t
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l33t

I'm trying to play NHL Hockey 95 on a real DOS Machine, and it's giving me nothing but troubles:
There are incorrect/missing instruments and/or effects when playing the game.

For example, at the beginning, there should be an effect of the sticks hitting the ice, passing the puck, and there should be a Takio Rim when the puck hits the wall, and when getting a goal (either visitor or home team), there should be a siren effect going off, but neither of them are working. However, I did try slowing down my computer to no avail, however it seems to fix the hanging note issue due to a bug in the MT32 driver for the NHL Hockey 95 game.

I have the following hooked up to my retro PC:
Joystick (might be the issue, but I digress)
Roland SC-55
Roland UM-ONE MKII USB to MIDI adapter to allow Munt as the MT-32 and CM-32L synth.

The sound card is a Sound Blaster 16 WavEffects CT4170 with the MPU disabled completely. I might as well switch to the Aztech Sound Galaxy NX Pro since that card has a real Yamaha OPL-3 chipset on it and no MPU401 whatsoever on it.

Edit: I'm now using a purchased copy of MoSlo in MS-DOS and the Exc. Checksum Error occurs 2/3 or 3/4 of the way when launching the game using this command:

C:\GAMES\NHL95>c:\moslo /p4 hockey.exe

The MoSlo program has different speed settings for DOS games:
/p1 - 8088 @ 4.77MHz
/p2 - 286 @ 8MHz
/p3 - 386 @ 25MHz
/p4 - 486 @ 42MHz
/p5 - Pentium (non-MMX) @ 166MHz

I might as well test another method to see if the errors go away.
My Retro PC has an AMD K6-2/300 with MMX and 3D Now. Also, MoSlo has it where it can disable the cache using different speeds (8088 - 386) in real mode with no protection mode on (EMM386).

Discord: https://discord.gg/U5dJw7x
Systems from the Compaq Portable 1 to Ryzen 9 5950X
Twitch: https://twitch.tv/retropcuser