gerwin wrote:Glad it worked out and thanks for sharing the result. Some of the tunes are catchy. But I don't have the Megaman game myself. Is this MT-32 specific or wil General Midi work as well?
Maybe you should keep track of which tracks from VGmusic you used, and add a text file with that info to the package.
This was designed with General MIDI in mind. It made with the SGM 2.01 soundfont in mind for DOSBOX, but it also sounds phenomenal with a Gravis Ultrasound in native DOS. Honestly, you'll even notice a better balance between the instruments using Sound Blaster, when compared to the originals, just not as vast of an improvement.
And yes, I will keep track of the midis I've pulled from VGMusic. I plan to include the credits in the full package when it is done. I probably should have done so here as well. I will update it with time.
And if you want to try the demo version of the mod out anyway, there's a free demo of Megaman X floating around on the web, consisting of the first stage. You can copy the music in the same way, just ignoring "DR_2.XMI." That's the only track not in the demo stage.