Wow - been a while since I checked up on MT-32 emulation. Looks like some interesting developments 😀
I just got Munt working and started testing it out with games in DOSBox. I then tested Indiana Jones and the Fate of Atlantis and was pleased to hear nice-sounding music in Roland mode. I also noticed that you can hear the crashing sound when Indy first appears by smashing through a window in the opening credits.
I then got the latest ScummVM win32 binary CVS snapshot (ScummVM 0.7.0CVS Dec 4 2004 23:40:02) and tried Fate of Atlantis with it. I noticed that regardless of whether I use the win32 MIDI driver version or the ScummVM integrated version of Munt, I can't hear that crashing sound I mentioned!
I would guess that this might be some sort of ScummVM issue? I remember that last time a played with ScummVM (months ago) the message console used to complain that it didn't know how to emulate/translate the crashing sound and wouldn't play it. I wonder if someone left that broken and just turned the warning off, and now it's getting in the way of Munt?
Also, KingGuppy: How do you synchronize the code between the win32 driver and ScummVM integrated flavors of your emulator? Do you use a common codebase, or do you have to back-port your changes from one to the other? Just curious 😀
Oh, and thanks!